View Issue Details

IDProjectCategoryLast Update
0002008AI War 1 / ClassicSuggestion - Balance TweaksJan 8, 2011 12:49 am
ReporterSuzera Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version4.049 
Summary0002008: Two golems over 10k firepower, some 0, others low
DescriptionWith the new firepower mechanic, black widows and cursed golems both have well over 10k firepower automatically provoking a huge ship stream no matter what. Regenerator has a bit of firepower but well under 10k (it's about 3k I think). The rest seem to provoke none.
TagsNo tags attached.
Internal Weight

Activities

Fleet

Dec 12, 2010 12:07 am

reporter   ~0006047

Confirmed...this whole firepower mechanic causing the AI to spawn ships is something I'll need to get to. I'm used to restrictions on what I do on the AI planets...not on MINE.

Chris_McElligottPark

Jan 8, 2011 12:49 am

administrator   ~0007922

This was fixed a while back -- thanks!

Issue History

Date Modified Username Field Change
Dec 11, 2010 6:15 pm Suzera New Issue
Dec 12, 2010 12:07 am Fleet Note Added: 0006047
Jan 8, 2011 12:49 am Chris_McElligottPark Note Added: 0007922
Jan 8, 2011 12:49 am Chris_McElligottPark Status new => resolved
Jan 8, 2011 12:49 am Chris_McElligottPark Resolution open => fixed
Jan 8, 2011 12:49 am Chris_McElligottPark Assigned To => Chris_McElligottPark