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IDProjectCategoryLast Update
0020089AI War 2SuggestionSep 3, 2018 6:25 pm
ReporterHeartHunter7 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.764 Mercenary Surge 
Fixed in Version0.765 Game Entity Split 
Summary0020089: A lot of shields.
DescriptionShields, shields everywhere. AI made 121 shield generator, i lost about 100+towers and one hour+ for kill this overpower defence. Shields diying so long anyway, and there is so epic shield defence. May be nerf not only shields, also nerf cap of AI shields.

TagsNo tags attached.

Activities

HeartHunter7

Aug 31, 2018 11:26 am

reporter  

20180831160915_1.jpg (487,867 bytes)

HeartHunter7

Aug 31, 2018 11:27 am

reporter  

121 shields.save (4,465,587 bytes)

zharmad

Sep 1, 2018 6:34 am

reporter   ~0048688

For a start, I think bombers ammunition might need to penetrate all shields including those from other units protecting their target, and not just the shield of the target unit. this would help take down shield generator clusters.

RocketAssistedPuffin

Sep 1, 2018 6:40 am

reporter   ~0048690

There's going to be a unit trait called Overdrive, which instantly destroys shields at the cost of being completely unable to hurt anything other than shields. Don't think it's in yet but it's definitely planned out.

Of extra note is that plasma siege starships don't do their fancy shield splashing anymore. That'd be an amazing target.

RocketAssistedPuffin

Sep 3, 2018 8:37 am

reporter   ~0048765

Been noticing this behaviour in my own games - groups of shields around the AI CS. I've seen them being built by the AI, so I would think, eventually most AI worlds will have this.

Chris_McElligottPark

Sep 3, 2018 4:17 pm

administrator   ~0048792

Thanks!

* The AI is now limited to at most 3 shield generators per planet (for now, anyhow).

HeartHunter7

Sep 3, 2018 6:25 pm

reporter   ~0048800

you too : D

Issue History

Date Modified Username Field Change
Aug 31, 2018 11:26 am HeartHunter7 New Issue
Aug 31, 2018 11:26 am HeartHunter7 File Added: 20180831160915_1.jpg
Aug 31, 2018 11:27 am HeartHunter7 File Added: 121 shields.save
Aug 31, 2018 11:27 am HeartHunter7 File Added: 121 shields.savemet
Sep 1, 2018 6:34 am zharmad Note Added: 0048688
Sep 1, 2018 6:40 am RocketAssistedPuffin Note Added: 0048690
Sep 3, 2018 8:37 am RocketAssistedPuffin Note Added: 0048765
Sep 3, 2018 4:17 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 3, 2018 4:17 pm Chris_McElligottPark Status new => resolved
Sep 3, 2018 4:17 pm Chris_McElligottPark Resolution open => fixed
Sep 3, 2018 4:17 pm Chris_McElligottPark Fixed in Version => 0.765 Game Entity Split
Sep 3, 2018 4:17 pm Chris_McElligottPark Note Added: 0048792
Sep 3, 2018 6:25 pm HeartHunter7 Note Added: 0048800