View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020124 | AI War 2 | Graphical Bug | Sep 3, 2018 1:47 pm | Oct 12, 2018 3:52 pm | |
Reporter | Ovalcircle | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.764 Mercenary Surge | ||||
Fixed in Version | 0.783 Go Ahead And Shoot Me, Eyebot! | ||||
Summary | 0020124: Devourer Golem model slides toward it's destination | ||||
Description | I hope I can explain this properly If you enable the Devourer Golem, then scout all and go to it immediately, it will stay still for a few seconds before it chooses a path to go. If you stay at regular speed, the model just slides to the wormhole (think t-posing for the Devourer). If you speed the game up, the Devourer turns and points in the correct direction. However, if you bring it back down to normal speed, and then switch between the galaxy map and planet view and few times, the Devourer will start sliding again. Also: it might not work the first few times. Go to adjacent planets as well. I know the screenshots don't show movement well, but just look at the position of the Devourer and the way it is facing. | ||||
Tags | No tags attached. | ||||
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Note to self: this is because the devourer moves so slow. Second note to self: consider checking if the angle of the ship in the underlying sim can be converted to the angle of the matrix in the vis layer. If so, that can greatly improve the performance and visuals for a lot of ships and shots. |
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Thanks! * Fixed the issue with really slow ships not ever rotating to face their direction, as well as the paired issue where they were jittering to their target location rather than actually moving gracefully to their location. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 3, 2018 1:47 pm | Ovalcircle | New Issue | |
Sep 3, 2018 1:47 pm | Ovalcircle | File Added: 20180903133914_1.jpg | |
Sep 3, 2018 1:47 pm | Ovalcircle | File Added: 20180903133856_1.jpg | |
Sep 3, 2018 1:47 pm | Ovalcircle | File Added: Devourer golem being wierd.save | |
Sep 3, 2018 1:47 pm | Ovalcircle | File Added: Devourer golem being wierd.savemet | |
Sep 3, 2018 1:51 pm | Ovalcircle | Summary | Devourer Golem model slides toward it's destiantion => Devourer Golem model slides toward it's destination |
Sep 3, 2018 1:51 pm | Ovalcircle | Description Updated | |
Sep 5, 2018 4:29 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 5, 2018 4:29 pm | Chris_McElligottPark | Status | new => assigned |
Sep 5, 2018 4:30 pm | Chris_McElligottPark | Note Added: 0048888 | |
Oct 12, 2018 3:52 pm | Chris_McElligottPark | Status | assigned => resolved |
Oct 12, 2018 3:52 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 12, 2018 3:52 pm | Chris_McElligottPark | Fixed in Version | => 0.783 Go Ahead And Shoot Me, Eyebot! |
Oct 12, 2018 3:52 pm | Chris_McElligottPark | Note Added: 0049883 |