View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020128 | AI War 2 | Note To Test | Sep 3, 2018 8:54 pm | Sep 4, 2018 7:05 pm | |
Reporter | RocketAssistedPuffin | Assigned To | RocketAssistedPuffin | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.765 Game Entity Split | ||||
Fixed in Version | 0.765 Game Entity Split | ||||
Summary | 0020128: Upgrade initial Mercenary Groups notes | ||||
Description | Cheapest costs 50k metal, all cost 2+ hacking. Can hire all at least twice. Make Lone Wolf the cheapest due to lack of scaling from theme? | ||||
Tags | No tags attached. | ||||
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This has been completed. Additional changes in future likely - these are much cheaper and less powerful than my own groups. The turret group needs something to let him spawn other turrets usefully; currently they end up on the gravity well edge like other mercenaries, so for now he spawns long range turrets only so he contributes. This might actually be the best solution. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 3, 2018 8:54 pm | RocketAssistedPuffin | New Issue | |
Sep 3, 2018 8:54 pm | RocketAssistedPuffin | Status | new => assigned |
Sep 3, 2018 8:54 pm | RocketAssistedPuffin | Assigned To | => RocketAssistedPuffin |
Sep 4, 2018 7:05 pm | RocketAssistedPuffin | Status | assigned => resolved |
Sep 4, 2018 7:05 pm | RocketAssistedPuffin | Resolution | open => fixed |
Sep 4, 2018 7:05 pm | RocketAssistedPuffin | Fixed in Version | => 0.765 Game Entity Split |
Sep 4, 2018 7:05 pm | RocketAssistedPuffin | Note Added: 0048819 |