View Issue Details

IDProjectCategoryLast Update
0020139AI War 2Crash/ExceptionSep 5, 2018 3:47 pm
ReporterOvalcircle Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.765 Game Entity Split 
Fixed in Version0.766 Target Equilibrium 
Summary0020139: Long range planning error with Mercenaries
DescriptionI spawned the Automated construction Swarm on the planet shown in the screenshot, They traveled all the way through my planets, I lost track of them, and then I hit this error. (The planet on the bottom not in view is the AI homeworld.)

Look for 9/5/2018 12:46:00 AM

Edit: I see an unreported error at 9/5/2018 12:26:27 AM. This one didn't show up in game.
TagsNo tags attached.

Relationships

related to 0020052 resolvedChris_McElligottPark If a merc unit has a spawn on death effect, triggers a dopersecond logic error 

Activities

Ovalcircle

Sep 5, 2018 12:53 am

reporter  

ArcenDebugLog.txt (55,357 bytes)   
9/5/2018 12:06:28 AM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
9/5/2018 12:06:29 AM	No resolution change was required.
9/5/2018 12:06:29 AM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/5/2018 12:06:29 AM	Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30)
9/5/2018 12:06:45 AM	ArcenAssetBundleCache.InstantiatedObjects: 622
9/5/2018 12:06:45 AM	Game Version: 0.765
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 8.1  (6.3.0) 64bit
graphicsDeviceName: Intel(R) HD Graphics 4000
graphicsDeviceID: 358
graphicsDeviceVendor: Intel
graphicsDeviceVendorID: 32902
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 912
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
processorCount: 4
processorFrequency: 2594
systemMemorySize: 8081
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/5/2018 12:06:46 AM	18.9 seconds total load time.

SetDirectoriesToBeUsed (1.4s)
Calculate FInt Sqrt Arrays (0.4s)
LoadFinalSFXStuff (9.3s)
ArcenUIPrefabTable (0.3s)
PlanetDefinitionTable (0.6s)
GameEntityTypeDataTable.Initialize (0.3s)
GameEntityTypeDataTable.InitVisualBits (2.8s)
SurrogateTableTable (0.5s)
9/5/2018 12:06:46 AM
Hello Steam user 'ovalcircle'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 

9/5/2018 12:07:21 AM	Generate Map with type X and seed 546749547
9/5/2018 12:07:21 AM	World Created, Launching Server
9/5/2018 12:07:21 AM	Successfully opened host socket
9/5/2018 12:07:36 AM	PLAYER DISCONNECTED 0.0.0.0=>0
9/5/2018 12:07:43 AM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
9/5/2018 12:07:43 AM	No resolution change was required.
9/5/2018 12:07:43 AM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/5/2018 12:07:43 AM	Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30)
9/5/2018 12:07:59 AM	ArcenAssetBundleCache.InstantiatedObjects: 622
9/5/2018 12:08:00 AM	Game Version: 0.765
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 8.1  (6.3.0) 64bit
graphicsDeviceName: Intel(R) HD Graphics 4000
graphicsDeviceID: 358
graphicsDeviceVendor: Intel
graphicsDeviceVendorID: 32902
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 912
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
processorCount: 4
processorFrequency: 2594
systemMemorySize: 8081
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/5/2018 12:08:00 AM	18.8 seconds total load time.

SetDirectoriesToBeUsed (1.5s)
Calculate FInt Sqrt Arrays (0.4s)
LoadFinalSFXStuff (9.5s)
ExternalIconDictionaryTable (0.3s)
ArcenUIPrefabTable (0.3s)
PlanetDefinitionTable (0.5s)
GameEntityTypeDataTable.Initialize (0.3s)
GameEntityTypeDataTable.InitVisualBits (2.8s)
SurrogateTableTable (0.5s)
9/5/2018 12:08:00 AM
Hello Steam user 'ovalcircle'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 

9/5/2018 12:08:04 AM	Generate Map with type X and seed 546749547
9/5/2018 12:08:04 AM	World Created, Launching Server
9/5/2018 12:08:05 AM	Successfully opened host socket
9/5/2018 12:08:07 AM	Generate Map with type Tutorial and seed 546749547
9/5/2018 12:08:07 AM	Welcome to the test generator

9/5/2018 12:08:07 AM	populate PlanetPoints list

9/5/2018 12:08:07 AM	I have created my points, now lets make the planets

9/5/2018 12:08:07 AM	Adding planet 0 at location 0,100

9/5/2018 12:08:07 AM	Adding planet 1 at location 500,0

9/5/2018 12:08:07 AM	Adding planet 2 at location 600,100

9/5/2018 12:08:07 AM	Adding planet 3 at location -100,-100

9/5/2018 12:08:07 AM	Adding planet 4 at location 0,-600

9/5/2018 12:08:07 AM	My galaxy has 6 planets. Return now

9/5/2018 12:08:07 AM	Generate Map Complete
9/5/2018 12:08:11 AM	Generate Map with type Tutorial and seed 546749547
9/5/2018 12:08:11 AM	Welcome to the test generator

9/5/2018 12:08:11 AM	populate PlanetPoints list

9/5/2018 12:08:11 AM	I have created my points, now lets make the planets

9/5/2018 12:08:11 AM	Adding planet 0 at location 0,100

9/5/2018 12:08:11 AM	Adding planet 1 at location 500,0

9/5/2018 12:08:11 AM	Adding planet 2 at location 600,100

9/5/2018 12:08:11 AM	Adding planet 3 at location -100,-100

9/5/2018 12:08:11 AM	Adding planet 4 at location 0,-600

9/5/2018 12:08:11 AM	My galaxy has 6 planets. Return now

9/5/2018 12:08:11 AM	Generate Map Complete
9/5/2018 12:08:13 AM	Generate Map with type Tutorial and seed 546749547
9/5/2018 12:08:13 AM	Welcome to the test generator

9/5/2018 12:08:13 AM	populate PlanetPoints list

9/5/2018 12:08:13 AM	I have created my points, now lets make the planets

9/5/2018 12:08:13 AM	Adding planet 0 at location 0,100

9/5/2018 12:08:13 AM	Adding planet 1 at location 500,0

9/5/2018 12:08:13 AM	Adding planet 2 at location 600,100

9/5/2018 12:08:13 AM	Adding planet 3 at location -100,-100

9/5/2018 12:08:13 AM	Adding planet 4 at location 0,-600

9/5/2018 12:08:13 AM	My galaxy has 6 planets. Return now

9/5/2018 12:08:13 AM	Generate Map Complete
9/5/2018 12:08:16 AM	Generate Map with type Tutorial and seed 546749547
9/5/2018 12:08:16 AM	Welcome to the test generator

9/5/2018 12:08:16 AM	populate PlanetPoints list

9/5/2018 12:08:16 AM	I have created my points, now lets make the planets

9/5/2018 12:08:16 AM	Adding planet 0 at location 0,100

9/5/2018 12:08:16 AM	Adding planet 1 at location 500,0

9/5/2018 12:08:16 AM	Adding planet 2 at location 600,100

9/5/2018 12:08:16 AM	Adding planet 3 at location -100,-100

9/5/2018 12:08:16 AM	Adding planet 4 at location 0,-600

9/5/2018 12:08:16 AM	My galaxy has 6 planets. Return now

9/5/2018 12:08:16 AM	Generate Map Complete
9/5/2018 12:08:18 AM	Generate Map with type Tutorial and seed 546749547
9/5/2018 12:08:18 AM	Welcome to the test generator

9/5/2018 12:08:18 AM	populate PlanetPoints list

9/5/2018 12:08:18 AM	I have created my points, now lets make the planets

9/5/2018 12:08:18 AM	Adding planet 0 at location 0,100

9/5/2018 12:08:18 AM	Adding planet 1 at location 500,0

9/5/2018 12:08:18 AM	Adding planet 2 at location 600,100

9/5/2018 12:08:18 AM	Adding planet 3 at location -100,-100

9/5/2018 12:08:18 AM	Adding planet 4 at location 0,-600

9/5/2018 12:08:18 AM	My galaxy has 6 planets. Return now

9/5/2018 12:08:18 AM	Generate Map Complete
9/5/2018 12:08:23 AM	Generate Map with type Tutorial and seed 546749547
9/5/2018 12:08:23 AM	Welcome to the test generator

9/5/2018 12:08:23 AM	populate PlanetPoints list

9/5/2018 12:08:23 AM	I have created my points, now lets make the planets

9/5/2018 12:08:23 AM	Adding planet 0 at location 0,100

9/5/2018 12:08:23 AM	Adding planet 1 at location 500,0

9/5/2018 12:08:23 AM	Adding planet 2 at location 600,100

9/5/2018 12:08:24 AM	Adding planet 3 at location -100,-100

9/5/2018 12:08:24 AM	Adding planet 4 at location 0,-600

9/5/2018 12:08:24 AM	My galaxy has 6 planets. Return now

9/5/2018 12:08:24 AM	Failed to find planet to seed DysonSphere
Count=1
minDistanceFromHumanHomeworld=2
maxDistanceFromHumanHomeworld=-1
minDistanceFromAIHomeworld=2
maxDistanceFromAIHomeworld=-1
9/5/2018 12:08:24 AM	Failed to find planet to seed DysonSphere
Count=1
minDistanceFromHumanHomeworld=2
maxDistanceFromHumanHomeworld=-1
minDistanceFromAIHomeworld=1
maxDistanceFromAIHomeworld=-1
9/5/2018 12:08:24 AM	Generate Map Complete
9/5/2018 12:08:33 AM	Generate Map with type Tutorial and seed 546749547
9/5/2018 12:08:33 AM	Welcome to the test generator

9/5/2018 12:08:33 AM	populate PlanetPoints list

9/5/2018 12:08:33 AM	I have created my points, now lets make the planets

9/5/2018 12:08:33 AM	Adding planet 0 at location 0,100

9/5/2018 12:08:33 AM	Adding planet 1 at location 500,0

9/5/2018 12:08:33 AM	Adding planet 2 at location 600,100

9/5/2018 12:08:33 AM	Adding planet 3 at location -100,-100

9/5/2018 12:08:33 AM	Adding planet 4 at location 0,-600

9/5/2018 12:08:33 AM	My galaxy has 6 planets. Return now

9/5/2018 12:08:33 AM	Generate Map Complete
9/5/2018 12:08:35 AM	Generate Map with type Tutorial and seed 546749547
9/5/2018 12:08:35 AM	Welcome to the test generator

9/5/2018 12:08:35 AM	populate PlanetPoints list

9/5/2018 12:08:35 AM	I have created my points, now lets make the planets

9/5/2018 12:08:35 AM	Adding planet 0 at location 0,100

9/5/2018 12:08:35 AM	Adding planet 1 at location 500,0

9/5/2018 12:08:35 AM	Adding planet 2 at location 600,100

9/5/2018 12:08:35 AM	Adding planet 3 at location -100,-100

9/5/2018 12:08:35 AM	Adding planet 4 at location 0,-600

9/5/2018 12:08:35 AM	My galaxy has 6 planets. Return now

9/5/2018 12:08:35 AM	Generate Map Complete
9/5/2018 12:11:27 AM	Unknown wave warning type <>
9/5/2018 12:11:27 AM	PlanWave: BUG: got invalid wave composition setting . Default to homogenous wave.
9/5/2018 12:12:00 AM	Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin
9/5/2018 12:12:00 AM	Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:12:00 AM	Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin
9/5/2018 12:12:00 AM	Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:12:00 AM	Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin
9/5/2018 12:12:00 AM	Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin
9/5/2018 12:12:00 AM	Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin
9/5/2018 12:12:00 AM	Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin
9/5/2018 12:12:00 AM	Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin
9/5/2018 12:12:00 AM	Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin
9/5/2018 12:12:00 AM	Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin
9/5/2018 12:12:00 AM	Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin
9/5/2018 12:12:00 AM	Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:12:01 AM	Clearing world, so killing thread 'specialFactionContext_93_AI' in state Background, WaitSleepJoin
9/5/2018 12:12:01 AM	Clearing world, so killing thread 'specialFactionContext_94_AISpecialForces' in state Background, WaitSleepJoin
9/5/2018 12:12:01 AM	Clearing world, so killing thread 'specialFactionContext_95_HunterFleet' in state Background, WaitSleepJoin
9/5/2018 12:12:01 AM	Clearing world, so killing thread 'specialFactionContext_99_AntagonizedDysonSphere' in state Background, WaitSleepJoin
9/5/2018 12:12:01 AM	Clearing world, so killing thread 'specialFactionContext_100_Instigators' in state Background, WaitSleepJoin
9/5/2018 12:12:01 AM	Clearing world, so killing thread 'specialFactionContext_101_Mercenary' in state Background, WaitSleepJoin
9/5/2018 12:12:01 AM	Clearing world, so killing thread 'specialFactionContext_102_ZenithDysonSphere' in state Background, WaitSleepJoin
9/5/2018 12:12:03 AM	PLAYER DISCONNECTED 0.0.0.0=>0
9/5/2018 12:21:03 AM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
9/5/2018 12:21:03 AM	No resolution change was required.
9/5/2018 12:21:03 AM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/5/2018 12:21:03 AM	Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30)
9/5/2018 12:21:19 AM	ArcenAssetBundleCache.InstantiatedObjects: 622
9/5/2018 12:21:20 AM	Game Version: 0.765
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 8.1  (6.3.0) 64bit
graphicsDeviceName: Intel(R) HD Graphics 4000
graphicsDeviceID: 358
graphicsDeviceVendor: Intel
graphicsDeviceVendorID: 32902
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 912
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
processorCount: 4
processorFrequency: 2594
systemMemorySize: 8081
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/5/2018 12:21:20 AM	18.9 seconds total load time.

SetDirectoriesToBeUsed (1.3s)
Calculate FInt Sqrt Arrays (0.4s)
LoadFinalSFXStuff (9.3s)
ArcenUIPrefabTable (0.3s)
PlanetDefinitionTable (0.7s)
GameEntityTypeDataTable.Initialize (0.3s)
GameEntityTypeDataTable.InitVisualBits (2.8s)
SurrogateTableTable (0.5s)
9/5/2018 12:21:20 AM
Hello Steam user 'ovalcircle'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 

9/5/2018 12:21:24 AM	Generate Map with type Tutorial and seed 546749547
9/5/2018 12:21:24 AM	World Created, Launching Server
9/5/2018 12:21:24 AM	Welcome to the test generator

9/5/2018 12:21:24 AM	populate PlanetPoints list

9/5/2018 12:21:24 AM	I have created my points, now lets make the planets

9/5/2018 12:21:24 AM	Adding planet 0 at location 0,100

9/5/2018 12:21:24 AM	Adding planet 1 at location 500,0

9/5/2018 12:21:24 AM	Adding planet 2 at location 600,100

9/5/2018 12:21:24 AM	Adding planet 3 at location -100,-100

9/5/2018 12:21:24 AM	Adding planet 4 at location 0,-600

9/5/2018 12:21:24 AM	My galaxy has 6 planets. Return now

9/5/2018 12:21:24 AM	Successfully opened host socket
9/5/2018 12:21:27 AM	Generate Map with type Realistic and seed 546749547
9/5/2018 12:21:27 AM	Generate Map Complete
9/5/2018 12:21:30 AM	Generate Map with type Simple and seed 546749547
9/5/2018 12:21:30 AM	Generate Map Complete
9/5/2018 12:21:46 AM	PLAYER DISCONNECTED 0.0.0.0=>0
9/5/2018 12:23:48 AM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
9/5/2018 12:23:49 AM	No resolution change was required.
9/5/2018 12:23:49 AM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/5/2018 12:23:49 AM	Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30)
9/5/2018 12:24:06 AM	ArcenAssetBundleCache.InstantiatedObjects: 622
9/5/2018 12:24:07 AM	Game Version: 0.765
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 8.1  (6.3.0) 64bit
graphicsDeviceName: Intel(R) HD Graphics 4000
graphicsDeviceID: 358
graphicsDeviceVendor: Intel
graphicsDeviceVendorID: 32902
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 912
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
processorCount: 4
processorFrequency: 2594
systemMemorySize: 8081
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/5/2018 12:24:07 AM	19.8 seconds total load time.

SetDirectoriesToBeUsed (1.4s)
Calculate FInt Sqrt Arrays (0.4s)
LoadFinalSFXStuff (10.1s)
ExternalIconDictionaryTable (0.3s)
ArcenUIPrefabTable (0.3s)
PlanetDefinitionTable (0.6s)
GameEntityTypeDataTable.Initialize (0.3s)
GameEntityTypeDataTable.InitVisualBits (2.8s)
SurrogateTableTable (0.5s)
9/5/2018 12:24:07 AM
Hello Steam user 'ovalcircle'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 

9/5/2018 12:24:13 AM	Generate Map with type Simple and seed 546749547
9/5/2018 12:24:13 AM	World Created, Launching Server
9/5/2018 12:24:13 AM	Successfully opened host socket
9/5/2018 12:24:19 AM	Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin
9/5/2018 12:24:23 AM	PLAYER DISCONNECTED 0.0.0.0=>0
9/5/2018 12:24:23 AM	Successfully opened host socket
9/5/2018 12:26:27 AM
-----------
Exception: window: Window_NotificationsDisplay
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.SpecialFaction_Human+PrivateHackingNotifier.MouseoverHandler () [0x00017] in <f2851f679f6d45cbbbba6b433f5db64d>:0 
  at Arcen.AIW2.Core.NotificationNonSim.HandleMouseover () [0x0000c] in <c3407768b30b45a392bb68bf6cac5232>:0 
  at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.HandleMouseover () [0x0000d] in <f2851f679f6d45cbbbba6b433f5db64d>:0 
  at Arcen.Universal.ArcenUI_ImageButton.OnUpdate_Subclass (System.Single DeltaTime) [0x00159] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Single DeltaTime) [0x000ff] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdate (System.Single DeltaTime) [0x0013c] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00074] in <13c3a21a888443f9afb614b096c44528>:0 
Stack Trace: Arcen.Universal.ArcenUI.OnUpdateFromMainThread () (at <13c3a21a888443f9afb614b096c44528>:0)
Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <13c3a21a888443f9afb614b096c44528>:0)
ArcenGameController.Update () (at <842479ce6add45908b4aec5159717064>:0)



  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <d4d4a76e1c8542dc9298df0a5fd7021c>:0 

9/5/2018 12:26:28 AM
ErrorsReportedByEngine:    -----------
Exception: window: Window_NotificationsDisplay
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.SpecialFaction_Human+PrivateHackingNotifier.MouseoverHandler () [0x00017] in <f2851f679f6d45cbbbba6b433f5db64d>:0 
  at Arcen.AIW2.Core.NotificationNonSim.HandleMouseover () [0x0000c] in <c3407768b30b45a392bb68bf6cac5232>:0 
  at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.HandleMouseover () [0x0000d] in <f2851f679f6d45cbbbba6b433f5db64d>:0 
  at Arcen.Universal.ArcenUI_ImageButton.OnUpdate_Subclass (System.Single DeltaTime) [0x00159] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Single DeltaTime) [0x000ff] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdate (System.Single DeltaTime) [0x0013c] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00074] in <13c3a21a888443f9afb614b096c44528>:0 
Stack Trace: Arcen.Universal.ArcenUI.OnUpdateFromMainThread () (at <13c3a21a888443f9afb614b096c44528>:0)
Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <13c3a21a888443f9afb614b096c44528>:0)
ArcenGameController.Update () (at <842479ce6add45908b4aec5159717064>:0)



  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <d4d4a76e1c8542dc9298df0a5fd7021c>:0 

9/5/2018 12:27:47 AM	Planet Felten add an additional 20 from controlling. fromWarpGate 5 fromCommandStation 15
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'specialFactionContext_13_AI' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'specialFactionContext_14_AISpecialForces' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'specialFactionContext_15_HunterFleet' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'specialFactionContext_19_AntagonizedDysonSphere' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'specialFactionContext_20_Instigators' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'specialFactionContext_21_Mercenary' in state Background, WaitSleepJoin
9/5/2018 12:29:05 AM	Clearing world, so killing thread 'specialFactionContext_22_ZenithDysonSphere' in state Background, WaitSleepJoin
9/5/2018 12:29:09 AM	PLAYER DISCONNECTED 0.0.0.0=>0
9/5/2018 12:29:09 AM	Successfully opened host socket
9/5/2018 12:30:10 AM	No resolution change was required.
9/5/2018 12:30:10 AM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/5/2018 12:30:10 AM	Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30)
9/5/2018 12:31:03 AM	Planet Felten add an additional 20 from controlling. fromWarpGate 5 fromCommandStation 15
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'specialFactionContext_25_AI' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'specialFactionContext_26_AISpecialForces' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'specialFactionContext_27_HunterFleet' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'specialFactionContext_31_AntagonizedDysonSphere' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'specialFactionContext_32_Instigators' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'specialFactionContext_33_Mercenary' in state Background, WaitSleepJoin
9/5/2018 12:31:05 AM	Clearing world, so killing thread 'specialFactionContext_34_ZenithDysonSphere' in state Background, WaitSleepJoin
9/5/2018 12:31:09 AM	PLAYER DISCONNECTED 0.0.0.0=>0
9/5/2018 12:31:09 AM	Successfully opened host socket
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'specialFactionContext_37_AI' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'specialFactionContext_38_AISpecialForces' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'specialFactionContext_39_HunterFleet' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'specialFactionContext_43_AntagonizedDysonSphere' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'specialFactionContext_44_Instigators' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'specialFactionContext_45_Mercenary' in state Background, WaitSleepJoin
9/5/2018 12:31:47 AM	Clearing world, so killing thread 'specialFactionContext_46_ZenithDysonSphere' in state Background, WaitSleepJoin
9/5/2018 12:31:51 AM	PLAYER DISCONNECTED 0.0.0.0=>0
9/5/2018 12:31:51 AM	Successfully opened host socket
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'specialFactionContext_49_AI' in state Background, WaitSleepJoin
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'specialFactionContext_50_AISpecialForces' in state Background, WaitSleepJoin
9/5/2018 12:32:24 AM	Clearing world, so killing thread 'specialFactionContext_51_HunterFleet' in state Background, WaitSleepJoin
9/5/2018 12:32:25 AM	Clearing world, so killing thread 'specialFactionContext_55_AntagonizedDysonSphere' in state Background, WaitSleepJoin
9/5/2018 12:32:25 AM	Clearing world, so killing thread 'specialFactionContext_56_Instigators' in state Background, WaitSleepJoin
9/5/2018 12:32:25 AM	Clearing world, so killing thread 'specialFactionContext_57_Mercenary' in state Background, WaitSleepJoin
9/5/2018 12:32:25 AM	Clearing world, so killing thread 'specialFactionContext_58_ZenithDysonSphere' in state Background, WaitSleepJoin
9/5/2018 12:32:28 AM	PLAYER DISCONNECTED 0.0.0.0=>0
9/5/2018 12:32:28 AM	Successfully opened host socket
9/5/2018 12:33:04 AM	PLAYER DISCONNECTED 0.0.0.0=>0
9/5/2018 12:33:40 AM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
9/5/2018 12:33:40 AM	No resolution change was required.
9/5/2018 12:33:40 AM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/5/2018 12:33:40 AM	Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30)
9/5/2018 12:33:57 AM	ArcenAssetBundleCache.InstantiatedObjects: 622
9/5/2018 12:33:57 AM	Game Version: 0.765
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 8.1  (6.3.0) 64bit
graphicsDeviceName: Intel(R) HD Graphics 4000
graphicsDeviceID: 358
graphicsDeviceVendor: Intel
graphicsDeviceVendorID: 32902
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 912
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
processorCount: 4
processorFrequency: 2594
systemMemorySize: 8081
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/5/2018 12:33:57 AM	18.9 seconds total load time.

SetDirectoriesToBeUsed (1.5s)
Calculate FInt Sqrt Arrays (0.4s)
LoadFinalSFXStuff (9.2s)
ArcenUIPrefabTable (0.3s)
PlanetDefinitionTable (0.6s)
GameEntityTypeDataTable.Initialize (0.3s)
GameEntityTypeDataTable.InitVisualBits (2.9s)
SurrogateTableTable (0.6s)
9/5/2018 12:33:57 AM
Hello Steam user 'ovalcircle'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 

9/5/2018 12:34:05 AM	Successfully opened host socket
9/5/2018 12:35:33 AM	PLAYER DISCONNECTED 0.0.0.0=>0
9/5/2018 12:36:29 AM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
9/5/2018 12:36:30 AM	No resolution change was required.
9/5/2018 12:36:30 AM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/5/2018 12:36:30 AM	Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30)
9/5/2018 12:36:46 AM	ArcenAssetBundleCache.InstantiatedObjects: 622
9/5/2018 12:36:47 AM	Game Version: 0.765
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 8.1  (6.3.0) 64bit
graphicsDeviceName: Intel(R) HD Graphics 4000
graphicsDeviceID: 358
graphicsDeviceVendor: Intel
graphicsDeviceVendorID: 32902
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 912
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
processorCount: 4
processorFrequency: 2594
systemMemorySize: 8081
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/5/2018 12:36:47 AM	19.2 seconds total load time.

SetDirectoriesToBeUsed (1.2s)
Calculate FInt Sqrt Arrays (0.4s)
LoadFinalSFXStuff (9.7s)
ExternalIconDictionaryTable (0.3s)
ArcenUIPrefabTable (0.3s)
PlanetDefinitionTable (0.6s)
GameEntityTypeDataTable.Initialize (0.3s)
GameEntityTypeDataTable.InitVisualBits (2.8s)
SurrogateTableTable (0.6s)
9/5/2018 12:36:47 AM
Hello Steam user 'ovalcircle'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 

9/5/2018 12:36:52 AM	Successfully opened host socket
9/5/2018 12:40:27 AM	PLAYER DISCONNECTED 0.0.0.0=>0
9/5/2018 12:42:12 AM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
9/5/2018 12:42:13 AM	No resolution change was required.
9/5/2018 12:42:13 AM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/5/2018 12:42:13 AM	Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30)
9/5/2018 12:42:29 AM	ArcenAssetBundleCache.InstantiatedObjects: 622
9/5/2018 12:42:30 AM	Game Version: 0.765
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 8.1  (6.3.0) 64bit
graphicsDeviceName: Intel(R) HD Graphics 4000
graphicsDeviceID: 358
graphicsDeviceVendor: Intel
graphicsDeviceVendorID: 32902
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 912
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
processorCount: 4
processorFrequency: 2594
systemMemorySize: 8081
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/5/2018 12:42:30 AM	18.9 seconds total load time.

SetDirectoriesToBeUsed (1.4s)
Calculate FInt Sqrt Arrays (0.4s)
LoadFinalSFXStuff (9.5s)
ExternalIconDictionaryTable (0.3s)
ArcenUIPrefabTable (0.3s)
PlanetDefinitionTable (0.5s)
GameEntityTypeDataTable.Initialize (0.3s)
GameEntityTypeDataTable.InitVisualBits (2.8s)
SurrogateTableTable (0.5s)
9/5/2018 12:42:30 AM
Hello Steam user 'ovalcircle'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 

9/5/2018 12:42:35 AM	Successfully opened host socket
9/5/2018 12:46:00 AM
Error occurred in sim planning context specialFactionContext_10_Mercenary
NullReferenceException
Object reference not set to an instance of an object
===STACK FRAMES (with file info)===
FILE	METHOD	IL_OFFSET	NATIVE_OFFSET	LINE_NUMBER	COLUMN_NUMBER
	<>m__0	36	114	0	0
	DoForEntities	63	116	0	0
	DoLongRangePlanning_Subclass	34	298	0	0
	DoLongRangePlanning	116	364	0	0
	Execute	1	57	0	0
	InnerRun	63	186	0	0
===RAW STACK TRACE===
  at Arcen.AIW2.External.SpecialFaction_Mercenary+<DoLongRangePlanning_Subclass>c__AnonStorey1.<>m__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00024] in <f2851f679f6d45cbbbba6b433f5db64d>:0 
  at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0003f] in <c3407768b30b45a392bb68bf6cac5232>:0 
  at Arcen.AIW2.External.SpecialFaction_Mercenary.DoLongRangePlanning_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermPlanningContext Context) [0x00022] in <f2851f679f6d45cbbbba6b433f5db64d>:0 
  at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00074] in <f2851f679f6d45cbbbba6b433f5db64d>:0 
  at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00001] in <f2851f679f6d45cbbbba6b433f5db64d>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x0003f] in <f2851f679f6d45cbbbba6b433f5db64d>:0 

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <f2851f679f6d45cbbbba6b433f5db64d>:0 
  at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <f2851f679f6d45cbbbba6b433f5db64d>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 

9/5/2018 12:46:12 AM	Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin
9/5/2018 12:46:12 AM	Clearing world, so killing thread 'specialFactionContext_11_ZenithDysonSphere' in state Background, WaitSleepJoin
9/5/2018 12:46:21 AM	PLAYER DISCONNECTED 0.0.0.0=>0
9/5/2018 12:47:35 AM	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
9/5/2018 12:47:36 AM	No resolution change was required.
9/5/2018 12:47:36 AM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/5/2018 12:47:36 AM	Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30)
9/5/2018 12:47:52 AM	ArcenAssetBundleCache.InstantiatedObjects: 622
9/5/2018 12:47:53 AM	Game Version: 0.765
graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 8.1  (6.3.0) 64bit
graphicsDeviceName: Intel(R) HD Graphics 4000
graphicsDeviceID: 358
graphicsDeviceVendor: Intel
graphicsDeviceVendorID: 32902
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 912
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
processorCount: 4
processorFrequency: 2594
systemMemorySize: 8081
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/5/2018 12:47:53 AM	19.5 seconds total load time.

SetDirectoriesToBeUsed (1.5s)
Calculate FInt Sqrt Arrays (0.4s)
LoadFinalSFXStuff (10.1s)
ArcenUIPrefabTable (0.3s)
PlanetDefinitionTable (0.6s)
GameEntityTypeDataTable.Initialize (0.3s)
GameEntityTypeDataTable.InitVisualBits (2.7s)
SurrogateTableTable (0.6s)
9/5/2018 12:47:53 AM
Hello Steam user 'ovalcircle'

  at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <13c3a21a888443f9afb614b096c44528>:0 
  at ArcenGameController.Update () [0x00000] in <842479ce6add45908b4aec5159717064>:0 

9/5/2018 12:47:58 AM	Successfully opened host socket
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'outerThreadFor_ArcenShortTermPlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'strengthCountingContext' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'movePlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'targetingContext' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'collisionContext' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'metalFlowContext' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'ProtectionContext' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'tachyonContext' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'tractorContext' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'aiwcGravityContext' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'outerThreadFor_ArcenExecutionContext' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'executionContext' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'outerThreadFor_ArcenLongTermPlanningContext' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'specialFactionContext_2_AI' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'specialFactionContext_3_AISpecialForces' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'specialFactionContext_4_HunterFleet' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'specialFactionContext_8_AntagonizedDysonSphere' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'specialFactionContext_9_Instigators' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'specialFactionContext_10_Mercenary' in state Background, WaitSleepJoin
9/5/2018 12:49:05 AM	Clearing world, so killing thread 'specialFactionContext_11_ZenithDysonSphere' in state Background, WaitSleepJoin
9/5/2018 12:49:07 AM	PLAYER DISCONNECTED 0.0.0.0=>0
ArcenDebugLog.txt (55,357 bytes)   
20180905004852_1.jpg (176,022 bytes)   
20180905004852_1.jpg (176,022 bytes)   

RocketAssistedPuffin

Sep 5, 2018 6:08 am

reporter   ~0048827

This is unique to them I believe - when the Hydra effect occurs it'll pop that error. It seems there is meant to be a fix for this but it's still occuring...this isn't something I know.

What I don't get is why that group spawned such a tiny amount of ships...it's meant to spawn several hundred. I tried a different one and he worked fine. The strength values are good...

BadgerBadger

Sep 5, 2018 10:26 am

manager   ~0048839

The fix for the hydra-style respawning for mercenaries is not done yet. I'm not sure what approach Chris has in mind to fixing it.

RocketAssistedPuffin

Sep 5, 2018 12:04 pm

reporter   ~0048849

I spotted a comment in the PuffinMercs file, above the Construction bot unit, so figured I missed it in notes or just forgot. Good to know.

Chris_McElligottPark

Sep 5, 2018 2:14 pm

administrator   ~0048865

Got it, I will work on fixing that today. Thanks!

Chris_McElligottPark

Sep 5, 2018 3:47 pm

administrator   ~0048884

Thanks!

* Added a new DoOnSpawnsOnDeath method on the scenario and on the special faction implementations. This allows us to have central logic, or per-faction logic, for when an entity is spawned via another entity dying.
** We're now using this on when a mercenary does this in order to copy to mercenary group affiliation from the parent to the child, thus preventing errors that otherwise happened.

Issue History

Date Modified Username Field Change
Sep 5, 2018 12:53 am Ovalcircle New Issue
Sep 5, 2018 12:53 am Ovalcircle File Added: Spawn Automated bots here.savemet
Sep 5, 2018 12:53 am Ovalcircle File Added: Spawn Automated bots here.save
Sep 5, 2018 12:53 am Ovalcircle File Added: ArcenDebugLog.txt
Sep 5, 2018 12:53 am Ovalcircle File Added: 20180905004852_1.jpg
Sep 5, 2018 12:53 am Ovalcircle Description Updated
Sep 5, 2018 12:55 am Ovalcircle Description Updated
Sep 5, 2018 6:08 am RocketAssistedPuffin Note Added: 0048827
Sep 5, 2018 9:00 am BadgerBadger Relationship added related to 0020052
Sep 5, 2018 10:26 am BadgerBadger Note Added: 0048839
Sep 5, 2018 12:04 pm RocketAssistedPuffin Note Added: 0048849
Sep 5, 2018 2:14 pm Chris_McElligottPark Note Added: 0048865
Sep 5, 2018 3:47 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 5, 2018 3:47 pm Chris_McElligottPark Status new => resolved
Sep 5, 2018 3:47 pm Chris_McElligottPark Resolution open => fixed
Sep 5, 2018 3:47 pm Chris_McElligottPark Fixed in Version => 0.766 Target Equilibrium
Sep 5, 2018 3:47 pm Chris_McElligottPark Note Added: 0048884