View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020149 | AI War 2 | Bug - Gameplay | Sep 5, 2018 5:01 pm | Sep 5, 2018 7:58 pm | |
Reporter | ZeusAlmighty | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.765 Game Entity Split | ||||
Summary | 0020149: Devourer ate energy collector | ||||
Description | Lost my save for this, but I had my base right by a wormhole in which the devourer poked his head and left, taking just enough time to kill all my engineers and, to my surprise, my energy collector | ||||
Tags | No tags attached. | ||||
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Why is that a bug? |
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RIP energy collector. Alexa, play the Defeat theme. On topic, I'm pretty sure everything is fair game for the Devourer except for AIP increasing/decreasing structures (warp gates, Data centers, AI command stations) and possibly Human command stations, but don't quote me on the last one. |
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huh i guess i was operating from classic's standpoint. well for one thing, it ruins any strategy of trying to put a base around a wormhole. Not sure how I feel about that but I guess I could always turn off the devourer... Oh my command center survived btw |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 5, 2018 5:01 pm | ZeusAlmighty | New Issue | |
Sep 5, 2018 5:02 pm | BadgerBadger | Note Added: 0048902 | |
Sep 5, 2018 5:18 pm | Ovalcircle | Note Added: 0048909 | |
Sep 5, 2018 5:49 pm | ZeusAlmighty | Note Added: 0048912 | |
Sep 5, 2018 7:58 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 5, 2018 7:58 pm | Chris_McElligottPark | Status | new => closed |
Sep 5, 2018 7:58 pm | Chris_McElligottPark | Resolution | open => no change required |