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IDProjectCategoryLast Update
0002018TidalisGameplay IssueMar 30, 2013 1:00 am
ReporterSuzera Assigned ToChris_McElligottPark  
Status consideringResolutionopen 
Product Version1.008 
Summary0002018: When you fail a puzzle level, reset the board arrows to the state before you sent the stream, not the puzzle default
DescriptionReally annoying when one arrow is accidentally out of place from a random mouse flick barely twisting one when you don't notice and you have to set it all up again. :(
TagsNo tags attached.
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Chris_McElligottPark

Dec 14, 2010 11:45 am

administrator   ~0006155

It's a possibility for the future, but it would be pretty complex to do because we're actually fully reloading the level and it would have to remember your adjusted state, etc. And I suspect that some players actually might not like this in some cases, so it's tricky even from that.

Suzera

Dec 14, 2010 1:28 pm

reporter   ~0006165

It makes me want to quit after every puzzle. I usually do after a couple unless they're quick to set up. When it takes a minute or two and requires flipping pieces that are surrounded (significant accidental error risk) though, it becomes rapidly too frustrating when I have already solved the puzzle but some arrow keeps randomly getting flicked the wrong way so it doesn't get marked as "done".

Chris_McElligottPark

Dec 14, 2010 1:30 pm

administrator   ~0006167

This is substantially the same as every puzzle-mode-style game I've ever played, which is why I don't consider it a more crushing issue.

Suzera

Dec 14, 2010 1:41 pm

reporter   ~0006173

Last edited: Dec 14, 2010 1:42 pm

I find it very different actually for a setup-and-run-it type puzzle. I can make a fairly long list of games that do let you work from what you had set up. If it's something you're not up to changing right now though, it's probably not worth the effort.

Chris_McElligottPark

Dec 14, 2010 2:45 pm

administrator   ~0006185

Last edited: Dec 14, 2010 2:46 pm

Not to sound too mercenary, but I've lost an incredible amount of money on Tidalis already, and I don't think that a feature like this would make much different to most people or boost sales any, so it seems foolish at the present time for me to sink a nontrivial amount of time into a feature like this. Its true it would be an improvement over other entries in the genre, but it's outside the scope of what we can really do for Tidalis at the moment unless there's wider support for it. It's not even a matter of "we're not making enough money" on it or something, it's the fact that I'm still five figures in the hole, on negative money, at the moment. I'm still glad we made the game, it's an awesome game and I'm glad so many people enjoy it, but we're not going to do an endless cycle of nice-to-have features like we do with AI War, as it's just not something we can afford at the present time.

Suzera

Dec 14, 2010 3:52 pm

reporter   ~0006195

No no, I understand. :)

Chris_McElligottPark

Dec 14, 2010 3:53 pm

administrator   ~0006196

Thanks -- and trust me, I wish it weren't so!

But at the same time, I'm archiving the suggestion, because in the future... you never know.

Irandael

Jun 4, 2011 2:01 pm

reporter   ~0012342

This would be amazing if player could decide wether to keep the arrows or reload the level completly. Maybe some checker box near score and stuff.

Penumbra

Mar 30, 2013 1:00 am

reporter   ~0031429

It's been a few years. You've gotten much smarter and a lot more clever. Maybe, just maybe, you wake up one morning and right there, in front of your eyes, you see it. The perfect, easy way to reset the puzzle to the state before starting the stream. Wouldn't take you more than an hour.

"But who still wants this?" you think. The answer is, at least, me.

Issue History

Date Modified Username Field Change
Dec 11, 2010 11:09 pm Suzera New Issue
Dec 14, 2010 11:45 am Chris_McElligottPark Note Added: 0006155
Dec 14, 2010 11:45 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Dec 14, 2010 11:45 am Chris_McElligottPark Status new => considering
Dec 14, 2010 1:28 pm Suzera Note Added: 0006165
Dec 14, 2010 1:30 pm Chris_McElligottPark Note Added: 0006167
Dec 14, 2010 1:41 pm Suzera Note Added: 0006173
Dec 14, 2010 1:42 pm Suzera Note Edited: 0006173
Dec 14, 2010 2:45 pm Chris_McElligottPark Note Added: 0006185
Dec 14, 2010 2:46 pm Chris_McElligottPark Note Edited: 0006185
Dec 14, 2010 3:52 pm Suzera Note Added: 0006195
Dec 14, 2010 3:53 pm Chris_McElligottPark Note Added: 0006196
Jun 4, 2011 2:01 pm Irandael Note Added: 0012342
Mar 30, 2013 1:00 am Penumbra Note Added: 0031429
Apr 14, 2014 9:28 am Chris_McElligottPark Category Gameplay - General Complaint => Gameplay Issue