View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020242 | AI War 2 | Crash/Exception | Sep 7, 2018 2:06 am | Sep 24, 2018 3:19 pm | |
Reporter | malkiel | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.767 Newly In Stock, By Zenith | ||||
Fixed in Version | 0.774 Five Thousand Days | ||||
Summary | 0020242: mapgen error on seeding golems due to lack of space. | ||||
Description | min range 2 max range 1.. well, perhaps it was because I had a fair number of factions going on diff 7. dark spire, dyson, marauders, broken golems was the last one added. first error was when I added it, second when I changed it's difficulty to 7 from 5. worst part: forgot to select my bonus ship type. only golem in galaxy was adjacent to my homeworld. going to make a few attempt at replication to see if there is a golem seeding logic problem here. homeworld chosen: Istvan. (right center of map) seed 1595536 | ||||
Tags | No tags attached. | ||||
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ArcenDebugLog.txt (2,452 bytes)
9/7/2018 12:54:55 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:54:55 AM Generate Map Complete 9/7/2018 12:54:57 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:54:57 AM Generate Map Complete 9/7/2018 12:55:18 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:55:18 AM Generate Map Complete 9/7/2018 12:56:15 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:56:15 AM Generate Map Complete 9/7/2018 12:56:21 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:56:21 AM Generate Map Complete 9/7/2018 12:56:25 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:56:25 AM Generate Map Complete 9/7/2018 12:56:28 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:56:28 AM Generate Map Complete 9/7/2018 12:56:31 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:56:31 AM Generate Map Complete 9/7/2018 12:56:34 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:56:35 AM Generate Map Complete 9/7/2018 12:56:37 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:56:37 AM Generate Map Complete 9/7/2018 12:56:46 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:56:46 AM Generate Map Complete 9/7/2018 12:56:49 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:56:49 AM Generate Map Complete 9/7/2018 12:56:55 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:56:55 AM Failed to find planet to seed DerelictGolemNotBotnet Count=3 minDistanceFromHumanHomeworld=2 maxDistanceFromHumanHomeworld=-1 minDistanceFromAIHomeworld=2 maxDistanceFromAIHomeworld=-1 9/7/2018 12:56:55 AM Failed to find planet to seed DerelictGolemNotBotnet Count=3 minDistanceFromHumanHomeworld=2 maxDistanceFromHumanHomeworld=-1 minDistanceFromAIHomeworld=1 maxDistanceFromAIHomeworld=-1 9/7/2018 12:56:55 AM Generate Map Complete 9/7/2018 12:58:12 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:58:12 AM Failed to find planet to seed DerelictGolemNotBotnet Count=4 minDistanceFromHumanHomeworld=2 maxDistanceFromHumanHomeworld=-1 minDistanceFromAIHomeworld=2 maxDistanceFromAIHomeworld=-1 9/7/2018 12:58:12 AM Failed to find planet to seed DerelictGolemNotBotnet Count=4 minDistanceFromHumanHomeworld=2 maxDistanceFromHumanHomeworld=-1 minDistanceFromAIHomeworld=1 maxDistanceFromAIHomeworld=-1 9/7/2018 12:58:12 AM Generate Map Complete |
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apparently the order of minor faction selection matters, things were going fine with golems, dyson, marauders, dark spire, then I changed AI difficulty to 7 and got a new problem, this time failing to place vengeance generator. the new debug log also shows failure to place dysons but no message informing me of such came up. I think I need a bigger map lol! ArcenDebugLog-2.txt (2,677 bytes)
9/7/2018 12:54:55 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:54:55 AM Generate Map Complete 9/7/2018 12:54:57 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:54:57 AM Generate Map Complete 9/7/2018 12:55:18 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:55:18 AM Generate Map Complete 9/7/2018 12:56:15 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:56:15 AM Generate Map Complete 9/7/2018 12:56:21 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:56:21 AM Generate Map Complete 9/7/2018 12:56:25 AM Generate Map with type Realistic and seed 1595536 9/7/2018 12:56:25 AM Generate Map Complete 9/7/2018 12:56:28 AM Generate Map with type Realistic and seed 1595536 9/7/2018 1:07:09 AM Generate Map with type Realistic and seed 1595536 9/7/2018 1:07:09 AM World Created, Launching Server 9/7/2018 1:07:09 AM Successfully opened host socket 9/7/2018 1:07:14 AM Generate Map with type Realistic and seed 1595536 9/7/2018 1:07:14 AM Generate Map Complete 9/7/2018 1:07:21 AM Generate Map with type Realistic and seed 1595536 9/7/2018 1:07:21 AM Generate Map Complete 9/7/2018 1:07:24 AM Generate Map with type Realistic and seed 1595536 9/7/2018 1:07:24 AM Generate Map Complete 9/7/2018 1:07:28 AM Generate Map with type Realistic and seed 1595536 9/7/2018 1:07:28 AM Generate Map Complete 9/7/2018 1:07:31 AM Generate Map with type Realistic and seed 1595536 9/7/2018 1:07:31 AM Generate Map Complete 9/7/2018 1:07:38 AM Generate Map with type Realistic and seed 1595536 9/7/2018 1:07:38 AM Generate Map Complete 9/7/2018 1:07:44 AM Generate Map with type Realistic and seed 1595536 9/7/2018 1:07:44 AM Generate Map Complete 9/7/2018 1:07:47 AM Generate Map with type Realistic and seed 1595536 9/7/2018 1:07:47 AM Generate Map Complete 9/7/2018 1:07:50 AM Generate Map with type Realistic and seed 1595536 9/7/2018 1:07:50 AM Generate Map Complete 9/7/2018 1:08:00 AM Generate Map with type Realistic and seed 1595536 9/7/2018 1:08:00 AM Failed to find planet to seed DysonSphere Count=1 minDistanceFromHumanHomeworld=2 maxDistanceFromHumanHomeworld=-1 minDistanceFromAIHomeworld=2 maxDistanceFromAIHomeworld=-1 9/7/2018 1:08:00 AM Failed to find planet to seed DysonSphere Count=1 minDistanceFromHumanHomeworld=2 maxDistanceFromHumanHomeworld=-1 minDistanceFromAIHomeworld=1 maxDistanceFromAIHomeworld=-1 9/7/2018 1:08:00 AM Failed to find planet to seed VengeanceGenerator Count=7 minDistanceFromHumanHomeworld=2 maxDistanceFromHumanHomeworld=-1 minDistanceFromAIHomeworld=1 maxDistanceFromAIHomeworld=-1 9/7/2018 1:08:00 AM Generate Map Complete |
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reduced golem level to 5 (-1 golem to seed) and selecting different starting position seems to have cured this. I simply had way too many minor factions for the game's comfort level. |
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Wow, how many factions did you have, haha? I will have to work on this piece of mapgen, though, clearly. |
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Thank you! * Put in the equivalent of a "relief overflow valve" on the faction seeding, which should prevent the issues with seeding sometimes failing. * Additionally, put in a check for if all the potential targets for a faction are right next to the player homeworld, then it tries to use a different method of calculating potential target spots since that's likely bad map pathing data for some reason. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 7, 2018 2:06 am | malkiel | New Issue | |
Sep 7, 2018 2:06 am | malkiel | File Added: ArcenDebugLog.txt | |
Sep 7, 2018 2:11 am | malkiel | File Added: ArcenDebugLog-2.txt | |
Sep 7, 2018 2:11 am | malkiel | Note Added: 0049087 | |
Sep 7, 2018 2:16 am | malkiel | Note Added: 0049088 | |
Sep 7, 2018 10:03 am | Chris_McElligottPark | Note Added: 0049106 | |
Sep 7, 2018 10:03 am | Chris_McElligottPark | Summary | oh no, my golems?! => mapgen error on seeding golems due to lack of space. |
Sep 24, 2018 3:19 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 24, 2018 3:19 pm | Chris_McElligottPark | Status | new => resolved |
Sep 24, 2018 3:19 pm | Chris_McElligottPark | Resolution | open => fixed |
Sep 24, 2018 3:19 pm | Chris_McElligottPark | Fixed in Version | => 0.774 Five Thousand Days |
Sep 24, 2018 3:19 pm | Chris_McElligottPark | Note Added: 0049420 |