View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020268 | AI War 2 | Suggestion | Sep 10, 2018 2:30 pm | Sep 10, 2018 7:17 pm | |
Reporter | ZeusAlmighty | Assigned To | RocketAssistedPuffin | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.768 Golem Rebirth | ||||
Fixed in Version | 0.769-0.770 Thinking Long-Term | ||||
Summary | 0020268: Fleet ship counter to bubble shields | ||||
Description | I think we need a fleet ship that specializes against bubble shields. I kinda like a swarmer "mob" ship that does bonus damage based on how many of the cap of ships is firing at a target (on top of bonus damage to bubble shields) Swarmer seems a good type in any case to contrast with the starship counter to bubble shields (i.e. siege starship) | ||||
Tags | No tags attached. | ||||
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I like the idea...also adds to the whole Swarmer deal. I'll...have a think about it once I've tested the new Siege a bit. This'd also give the AI something *terrifying* to have! |
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+ |
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I'll take it then. See if I can put one together that people'll like. |
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"Needler" honestly might be a good name for this unit. (Bubbles countered by needles) Don't seem to be using this name for anything right now anyway |
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Like popping a balloon? I'd be...a bit concerned on people being confused from Classic, but then again...Lightning is now Tesla, existing Needlers are Pikes, etc. |
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a fair concern, but yeah that was the connection i had in mind. Other possible names: porcupine, stinger, stingray, viper, javelin, lance/lancer, cleaver, slasher, spike, drill, impaler, gouger,...um... shish kabob, penetrator, poker, hurts-donut,... ok running out of ideas |
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These are now in! |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 10, 2018 2:30 pm | ZeusAlmighty | New Issue | |
Sep 10, 2018 2:50 pm | RocketAssistedPuffin | Note Added: 0049207 | |
Sep 10, 2018 3:06 pm | HeartHunter7 | Note Added: 0049208 | |
Sep 10, 2018 3:29 pm | RocketAssistedPuffin | Assigned To | => RocketAssistedPuffin |
Sep 10, 2018 3:29 pm | RocketAssistedPuffin | Status | new => assigned |
Sep 10, 2018 3:30 pm | RocketAssistedPuffin | Note Added: 0049210 | |
Sep 10, 2018 3:42 pm | ZeusAlmighty | Note Added: 0049211 | |
Sep 10, 2018 3:55 pm | RocketAssistedPuffin | Note Added: 0049212 | |
Sep 10, 2018 4:42 pm | ZeusAlmighty | Note Added: 0049214 | |
Sep 10, 2018 7:17 pm | RocketAssistedPuffin | Status | assigned => resolved |
Sep 10, 2018 7:17 pm | RocketAssistedPuffin | Resolution | open => fixed |
Sep 10, 2018 7:17 pm | RocketAssistedPuffin | Fixed in Version | => 0.769-0.770 Thinking Long-Term |
Sep 10, 2018 7:17 pm | RocketAssistedPuffin | Note Added: 0049216 |