View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020287 | AI War 2 | Gameplay Issue | Sep 14, 2018 8:04 pm | Sep 15, 2018 2:33 pm | |
Reporter | Ovalcircle | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.769-0.770 Thinking Long-Term | ||||
Summary | 0020287: Turrets can be Paralyzed? | ||||
Description | ^ | ||||
Tags | No tags attached. | ||||
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Sure, absolutely -- paralysis also turns off the guns. Engine stunning is I think what you're thinking of? Unless I'm missing something else. |
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Ah. Okay. I looked at the Wiki for the Paralysis description and all it talked about was ships. Nothing about turrets. https://wiki.arcengames.com/index.php?title=AI_War_2:_Special_Mechanics#Paralysis eapons that have a paralysis ability on them will add a certain number of seconds' worth of full-ship-paralysis to targets that they hit. If a weapon has a paralysis effect of 8 seconds, then every target it hits will cease every function for 8 seconds. The effects of these paralyses are cumulative, up to a maximum of 20 seconds. However, a paralysis effect can only hit ships that have up to a certain mass tonne-Exponent (tX). Depending on the strength of the paralyzer, many ships of a larger scale will be completely immune to the paralysis. No ships have partial immunity. Note that even if a ship is immune to the paralysis effect from a weapon, the firing weapon will still do its normal hull/shield damage. It is NOT possible for engineers to repair paralyzed ships to get them back online faster. The internal crew or repair systems have to take care of it themselves. A paralyzed ship cannot do anything; that said, its shields do not go offline, and so bubble-forcefields will continue to work. |
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Sorry, when I say the word "ship" I mean the same thing as "squad" and "structure" as well. We use those words interchangeably, it probably deserves a better word. |
Date Modified | Username | Field | Change |
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Sep 14, 2018 8:04 pm | Ovalcircle | New Issue | |
Sep 14, 2018 8:04 pm | Ovalcircle | File Added: 20180914195620_1.jpg | |
Sep 14, 2018 8:04 pm | Ovalcircle | File Added: 20180914195611_1.jpg | |
Sep 14, 2018 8:04 pm | Ovalcircle | File Added: Paralyze structures.savemet | |
Sep 14, 2018 8:04 pm | Ovalcircle | File Added: Paralyze structures.save | |
Sep 15, 2018 2:25 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 15, 2018 2:25 pm | Chris_McElligottPark | Status | new => closed |
Sep 15, 2018 2:25 pm | Chris_McElligottPark | Resolution | open => no change required |
Sep 15, 2018 2:25 pm | Chris_McElligottPark | Note Added: 0049276 | |
Sep 15, 2018 2:30 pm | Ovalcircle | Note Added: 0049277 | |
Sep 15, 2018 2:33 pm | Chris_McElligottPark | Note Added: 0049278 |