View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020345 | AI War 2 | Bug - Gameplay | Sep 25, 2018 3:04 am | Sep 25, 2018 2:44 pm | |
Reporter | HeartHunter7 | Assigned To | |||
Status | closed | Resolution | fixed | ||
Product Version | 0.774 Five Thousand Days | ||||
Fixed in Version | 0.774 Five Thousand Days | ||||
Summary | 0020345: Warbird ships attacks enemy in not-FRD mode and loosing cloak | ||||
Description | Its cloak unit. He must attacks only in FRD mode. | ||||
Tags | No tags attached. | ||||
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"That "handy" logic for keeping cloaked units from firing unless they're in FRD mode or have explicitly been given an order is now non-player-only. It was causing confusion with player ships that would just sit there when they seemed like they should be shooting." This isn't a problem, working as intended. Kinda buried in a note huh? |
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Well, I cant undestand, how works cloak right now. Cloak unit attackes in the FRD and no-FRD mods. |
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Your units don't use that logic at all. They'll fire at anything in range, cloaked, uncloaked, FRD, no FRD. |
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Might want to consider adding this at some point as an option similar to the CTRLS menu in classic? |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 25, 2018 3:04 am | HeartHunter7 | New Issue | |
Sep 25, 2018 3:04 am | HeartHunter7 | File Added: warbird.save | |
Sep 25, 2018 3:04 am | HeartHunter7 | File Added: warbird.savemet | |
Sep 25, 2018 3:04 am | HeartHunter7 | File Added: 20180925100128_1.jpg | |
Sep 25, 2018 5:57 am | RocketAssistedPuffin | Status | new => closed |
Sep 25, 2018 5:57 am | RocketAssistedPuffin | Resolution | open => fixed |
Sep 25, 2018 5:57 am | RocketAssistedPuffin | Fixed in Version | => 0.774 Five Thousand Days |
Sep 25, 2018 5:57 am | RocketAssistedPuffin | Note Added: 0049454 | |
Sep 25, 2018 7:20 am | HeartHunter7 | Note Added: 0049456 | |
Sep 25, 2018 7:49 am | RocketAssistedPuffin | Note Added: 0049457 | |
Sep 25, 2018 2:44 pm | Mac | Note Added: 0049478 |