View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020561 | AI War 2 | GUI | Oct 16, 2018 4:36 pm | Dec 7, 2021 12:21 am | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.802 Hold Your Fire! | ||||
Summary | 0020561: way to see the numbers of units in the systems you have sight on | ||||
Description | Was there a way to see the numbers of units in the systems you have sight on? I understand the force strength display has likely functionally-replaced this, but the raw numbers thing had some nice lazy uses too. Some examples of lazy usage: - that small clump of scouts you sent off 5 minutes ago but forgot where you clicked is instantly noticable by the 12 count of friendly units in a distant map without needing to hover a scout icon or click on the system. - very simple monitoring of intersystem movements, both friendly and enemy - new function I suppose based on force strength: could let you instantly recognize the presence of your own or non-friendly high strength units by nature of (17 units : Strength 100). credit cc. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 16, 2018 4:36 pm | Chris_McElligottPark | New Issue | |
Oct 16, 2018 4:36 pm | Chris_McElligottPark | Status | new => assigned |
Oct 16, 2018 4:36 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 7, 2021 12:21 am | Chris_McElligottPark | Status | assigned => resolved |
Dec 7, 2021 12:21 am | Chris_McElligottPark | Resolution | open => fixed |
Dec 7, 2021 12:21 am | Chris_McElligottPark | Note Added: 0063385 |