View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020595 | AI War 2 | Bug - Gameplay | Oct 17, 2018 8:28 am | Oct 31, 2018 10:43 am | |
Reporter | HeartHunter7 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.803 The New Attack-Move | ||||
Fixed in Version | 0.806 Sabre Company | ||||
Summary | 0020595: Unnecessary Nanocaust Text after game loss | ||||
Description | After win the game, i lost home station and got this message from Nanocousts. | ||||
Tags | No tags attached. | ||||
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Nanocaust.findHumanKing: No human king found, but game has not been won! at System.Environment.get_StackTrace () [0x00000] in <f826c2584fc94ec19a48a6576640bdc5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e246b21466884552849c6c60e959ea33>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e246b21466884552849c6c60e959ea33>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e246b21466884552849c6c60e959ea33>:0 at Arcen.AIW2.External.BadgerFactionUtilityMethods.findHumanKing () [0x00000] in <f8aa7707fe1d463085683fbf6c419ba7>:0 at Arcen.AIW2.External.SpecialFaction_Nanocaust.DoPerSecondLogic_Stage3Main_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <f8aa7707fe1d463085683fbf6c419ba7>:0 at Arcen.AIW2.Core.World_AIW2+<DoWorldSecondLogic>c__AnonStorey2.<>m__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.Core.World_AIW2.DoWorldStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <2e32a638617d4ae3aa4bdcc6d53127f8>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <f8aa7707fe1d463085683fbf6c419ba7>:0 |
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Why do we even have this error? If there is no human king, the game should default to a lost state. It seems that it processes the Nanocaust code before it changes the conclusion type. |
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I killed AI home Station, and after a few minutes Wormhole Invasion killed my Main Station. |
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Do you have a save to replicate this with? |
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yes |
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This error message should no longer happen; if it does then it indicates a problem |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 17, 2018 8:28 am | HeartHunter7 | New Issue | |
Oct 17, 2018 8:28 am | HeartHunter7 | File Added: 20181017152512_1.jpg | |
Oct 17, 2018 8:28 am | HeartHunter7 | File Added: ArcenDebugLog.txt | |
Oct 17, 2018 10:45 am | BadgerBadger | Summary | Text error => Unnecessary Nanocaust Text after game loss |
Oct 17, 2018 11:14 am | BadgerBadger | Note Added: 0050128 | |
Oct 24, 2018 11:47 am | Michael | Assigned To | => Chris_McElligottPark |
Oct 24, 2018 11:47 am | Michael | Status | new => acknowledged |
Oct 29, 2018 5:12 pm | Dominus Arbitrationis | Note Added: 0050375 | |
Oct 31, 2018 5:16 am | HeartHunter7 | Note Added: 0050395 | |
Oct 31, 2018 8:11 am | Dominus Arbitrationis | Note Added: 0050396 | |
Oct 31, 2018 9:56 am | HeartHunter7 | File Added: 22.save | |
Oct 31, 2018 9:56 am | HeartHunter7 | File Added: 22.savemet | |
Oct 31, 2018 9:56 am | HeartHunter7 | Note Added: 0050400 | |
Oct 31, 2018 10:43 am | BadgerBadger | Status | acknowledged => resolved |
Oct 31, 2018 10:43 am | BadgerBadger | Resolution | open => fixed |
Oct 31, 2018 10:43 am | BadgerBadger | Fixed in Version | => 0.806 Sabre Company |
Oct 31, 2018 10:43 am | BadgerBadger | Note Added: 0050401 |