View Issue Details

IDProjectCategoryLast Update
0020657AI War 2GUIFeb 22, 2022 3:50 pm
ReporterGamidragon Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.804 Hack Me Quickly 
Summary0020657: Attack mode and pursuit mode are hard to differentiate
DescriptionAlso, a small suggestion, it's often difficult to tell at a glance at my actual units whether they are in Attack-Move or Pursuit modes, it may be worth it to try and differentiate the colors more. Perhaps Green or orange for pursuit? My first thought was orange, since it seems to be more of a defensive stance, but since there's already yellow and red, green may stand out better.
TagsNo tags attached.

Activities

stitch123

Oct 21, 2018 1:57 pm

reporter   ~0050202

I I have a hard time differentiating the colours, too.

Michael

Oct 23, 2018 11:55 am

administrator   ~0050262

Thanks for the feedback!

Mac

Oct 27, 2018 8:11 pm

reporter   ~0050362

We could do pink like in Classic

Daniexpert

Feb 22, 2022 3:50 pm

manager   ~0064719

The two modes are sufficiently different now.

Issue History

Date Modified Username Field Change
Oct 20, 2018 9:07 pm Dominus Arbitrationis New Issue
Oct 20, 2018 9:08 pm Dominus Arbitrationis Reporter Dominus Arbitrationis => Gamidragon
Oct 21, 2018 1:57 pm stitch123 Note Added: 0050202
Oct 23, 2018 11:55 am Michael Assigned To => Chris_McElligottPark
Oct 23, 2018 11:55 am Michael Status new => acknowledged
Oct 23, 2018 11:55 am Michael Note Added: 0050262
Oct 27, 2018 8:11 pm Mac Note Added: 0050362
Feb 22, 2022 3:50 pm Daniexpert Status acknowledged => resolved
Feb 22, 2022 3:50 pm Daniexpert Resolution open => fixed
Feb 22, 2022 3:50 pm Daniexpert Note Added: 0064719