View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020703 | AI War 2 | Gameplay Issue | Oct 27, 2018 7:26 pm | Aug 30, 2019 12:50 am | |
Reporter | Exlium | Assigned To | RocketAssistedPuffin | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.804 Hack Me Quickly | ||||
Fixed in Version | 0.885 The Audible Bodyguard | ||||
Summary | 0020703: AI can control their drones, and decay slowly when stacked | ||||
Description | After attacking me with MkIII carriers the AI sent it's drones to go attack another planet. Also drones made at the same time don't all decay at the same time because when they are stacked only one squad will decay at a time. Stacking in general seems to change the entire balance of the game. It's not really 1:1 with less stuff on screen. | ||||
Tags | No tags attached. | ||||
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If we crank up the self-attrition rate on drones I bet this problem will mostly go away. |
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* All Drones now self attrition without their parent being on the same planet, at a rate of 35% per second, instead of 1%. ** So now when you move Carriers from planet to planet, the drones'll actually die so the Carrier can build them on the next planet. Also, sniping Carrier Guardians is an actual thing, as their drones'll die very quickly. Just did that. |
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I think puffin's change fixed this. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 27, 2018 7:26 pm | Exlium | New Issue | |
Oct 27, 2018 7:26 pm | Exlium | File Added: ai drones can be controlled.save | |
Oct 29, 2018 9:57 am | Michael | Assigned To | => Chris_McElligottPark |
Oct 29, 2018 9:57 am | Michael | Status | new => assigned |
Oct 29, 2018 3:50 pm | BadgerBadger | Note Added: 0050371 | |
Oct 29, 2018 9:10 pm | RocketAssistedPuffin | Note Added: 0050377 | |
Aug 30, 2019 12:50 am | BadgerBadger | Assigned To | Chris_McElligottPark => RocketAssistedPuffin |
Aug 30, 2019 12:50 am | BadgerBadger | Status | assigned => resolved |
Aug 30, 2019 12:50 am | BadgerBadger | Resolution | open => fixed |
Aug 30, 2019 12:50 am | BadgerBadger | Fixed in Version | => 0.885 The Audible Bodyguard |
Aug 30, 2019 12:50 am | BadgerBadger | Note Added: 0052679 |