View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020705 | AI War 2 | Bug - Gameplay | Oct 29, 2018 7:50 am | Nov 10, 2018 5:41 pm | |
Reporter | Avenger1649 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.804 Hack Me Quickly | ||||
Fixed in Version | 0.805 Mercs, Hacks, and, Drones, Oh My | ||||
Summary | 0020705: Lazy Carrier Drones | ||||
Description | I've noticed that the drones produced and deployed by the Carrier Starships players can build don't actually attack the enemy, even on the current planet with AI ships present. Their "recall-to-ship-when-no-enemies-present" behaviour works just fine, but they will usually hold position and idle around when not being directly attacked. Like the severity setting states, it's not a HUGE issue, but it is a bug that i think should be addressed eventually at some point. Quick question, where can i post suggestions for future gameplay updates? I've got a few ideas from my AI War: Fleet Command days that I've "updated" for AI War 2 that I'd just like to put out there. | ||||
Tags | No tags attached. | ||||
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In the "Category" drop down menu, there's an option for Suggestion - Gameplay, and I think also for Suggestion - Other. |
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Thanks for the feedback, and wm46 is correct. Please use this tool for telling the developer about any ideas by just using the the category "Suggestion" or "Gameplay Idea". Any ideas are appreciated! |
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From release notes: "Drones should no longer idle, and will charge into glorious combat! At least, testing so far has them doing so every time, when before they just fell asleep. Thanks to HeartHunter7 for reporting, and Aero182 for reporting, and guessing what the solution was, and finally Kasslerkryssi for inspiring me, with a report about Marauders, to go look at their entries, and finding the line that possibly fixed this at last." See if this fixes it for you when it comes out. |
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Marking as resolved as no one has brought it up as an issue since. |
Date Modified | Username | Field | Change |
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Oct 29, 2018 7:50 am | Avenger1649 | New Issue | |
Oct 29, 2018 8:20 am | wm46 | Note Added: 0050364 | |
Oct 29, 2018 9:49 am | Michael | Assigned To | => Chris_McElligottPark |
Oct 29, 2018 9:49 am | Michael | Status | new => assigned |
Oct 29, 2018 9:49 am | Michael | Note Added: 0050365 | |
Oct 29, 2018 10:01 am | RocketAssistedPuffin | Status | assigned => feedback |
Oct 29, 2018 10:01 am | RocketAssistedPuffin | Note Added: 0050368 | |
Nov 10, 2018 5:41 pm | RocketAssistedPuffin | Status | feedback => resolved |
Nov 10, 2018 5:41 pm | RocketAssistedPuffin | Resolution | open => fixed |
Nov 10, 2018 5:41 pm | RocketAssistedPuffin | Fixed in Version | => 0.805 Mercs, Hacks, and, Drones, Oh My |
Nov 10, 2018 5:41 pm | RocketAssistedPuffin | Note Added: 0050464 |