View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020753 | AI War 2 | Gameplay Issue | Nov 6, 2018 2:18 pm | Dec 5, 2018 4:58 pm | |
Reporter | BadgerBadger | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.805 Mercs, Hacks, and, Drones, Oh My | ||||
Fixed in Version | 0.808 Custom Stacks | ||||
Summary | 0020753: raiders not attacking | ||||
Description | Reported by Avenger1649 on discord. | ||||
Tags | No tags attached. | ||||
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Hey Badger, just wanted to update you on a development in my campaign. The Marauders do actually attack the AI, but the only ones who do are the ones on planet 'Paulson', attacking the adjacent Mark II planet 'Cardelli' with their Raider starships alongside standard waves. The Marauders on planet 'Eden' however, are still holding their ground, with just about 1500 Raider starships at present, i'm not really sure what's going on there, but just thought you'd want to know. |
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The raider strength calculations were not taking unit stacking into account. Correct this. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 6, 2018 2:18 pm | BadgerBadger | New Issue | |
Nov 6, 2018 2:18 pm | BadgerBadger | Status | new => assigned |
Nov 6, 2018 2:18 pm | BadgerBadger | Assigned To | => BadgerBadger |
Nov 6, 2018 2:18 pm | BadgerBadger | File Added: Autosave.46800.save | |
Nov 6, 2018 6:08 pm | Avenger1649 | Note Added: 0050449 | |
Dec 5, 2018 4:58 pm | BadgerBadger | Status | assigned => resolved |
Dec 5, 2018 4:58 pm | BadgerBadger | Resolution | open => fixed |
Dec 5, 2018 4:58 pm | BadgerBadger | Fixed in Version | => 0.808 Custom Stacks |
Dec 5, 2018 4:58 pm | BadgerBadger | Internal Weight | => New |
Dec 5, 2018 4:58 pm | BadgerBadger | Note Added: 0050577 | |
Dec 5, 2018 4:58 pm | BadgerBadger | Note Edited: 0050577 |