View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020769 | AI War 2 | Bug - Gameplay | Nov 11, 2018 8:16 am | Jan 9, 2019 7:55 am | |
Reporter | AnnoyingOrange | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.806 Sabre Company | ||||
Fixed in Version | 0.810 Brace for Cross Planet Attack | ||||
Summary | 0020769: Ships warping to incorrect position after wormhole | ||||
Description | Sometimes, when sending ships through a wormhole some of the ships will appear at the target system but far from the selected wormhole, usually near the opposite end of the system. This is most noticeable when sending through large amounts of ships, but I had it happen a few times also when sending through a single ship (one artillery golem) or a small fleet (4 raid starships). Attached is a save file soon after the bug happening on the planet Hearth, in which a couple of Vampire Claws warped incorrectly. | ||||
Tags | No tags attached. | ||||
related to | 0020397 | resolved | BadgerBadger | Ship icons appearing and disappearing in the middle of the planet |
related to | 0020665 | resolved | BadgerBadger | When moving through a wormhole while paused, some ships appear on random places in the target system |
related to | 0020871 | resolved | BadgerBadger | Ships teleport to a far away location when going through a wormhole |
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In addition, the "wrong warp" behaviour appears to be somewhat deterministic: reloading a save seems to produce the same result if the same ship is sent through, even if one first queues up a few move orders. I'll try and create a save file that shows such behaviour. |
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I managed to create a save in which a specific unit sometimes warps incorrectly: on planet Sancere in the bottom part of the map, there is an artillery golem with an order to go through the wormhole to the adjacent planet Congo. Unfortunately, the issue is not very consistent. |
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Appears to be fixed by Badger now - ludicrous testing cases to exaggerate it comes up with no incidents. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 11, 2018 8:16 am | AnnoyingOrange | New Issue | |
Nov 11, 2018 8:16 am | AnnoyingOrange | File Added: Mainline.savemet | |
Nov 11, 2018 8:16 am | AnnoyingOrange | File Added: Mainline.save | |
Nov 13, 2018 10:40 am | Michael | Relationship added | related to 0020397 |
Nov 13, 2018 10:41 am | Michael | Relationship added | related to 0020665 |
Nov 13, 2018 10:41 am | Michael | Assigned To | => Chris_McElligottPark |
Nov 13, 2018 10:41 am | Michael | Status | new => assigned |
Nov 14, 2018 9:40 am | AnnoyingOrange | Note Added: 0050479 | |
Dec 10, 2018 9:51 am | AnnoyingOrange | File Added: 1.savemet | |
Dec 10, 2018 9:51 am | AnnoyingOrange | File Added: 1.save | |
Dec 10, 2018 9:51 am | AnnoyingOrange | Note Added: 0050594 | |
Dec 29, 2018 2:20 pm | Michael | Relationship added | related to 0020871 |
Jan 9, 2019 7:55 am | RocketAssistedPuffin | Assigned To | Chris_McElligottPark => BadgerBadger |
Jan 9, 2019 7:55 am | RocketAssistedPuffin | Status | assigned => resolved |
Jan 9, 2019 7:55 am | RocketAssistedPuffin | Resolution | open => fixed |
Jan 9, 2019 7:55 am | RocketAssistedPuffin | Fixed in Version | => 0.810 Brace for Cross Planet Attack |
Jan 9, 2019 7:55 am | RocketAssistedPuffin | Note Added: 0050710 |