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IDProjectCategoryLast Update
0002078AI War 1 / ClassicSuggestion - Game MechanicsJan 7, 2011 1:21 pm
ReporterDraco Cretel Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Summary0002078: Mining Golem Targeting
DescriptionI suggest making the mining golem a manual targeted unit. It's somewhat annoying when I have waves in the same system as a mining golem and need to fend them off first and when telling my ships to free roam they go after the golem even though it is not a threat for another 80min.
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PineappleSam

Dec 19, 2010 6:03 am

reporter   ~0006421

Can you activate the LIMIT FRD MODE TO ______ RANGE control? I forget the range on it, but it should stop your ships going after the golem.

Draco Cretel

Dec 19, 2010 2:38 pm

reporter   ~0006422

The range for that control is 80k and that is still within range for the mining golem to be auto targeted.

Chris_McElligottPark

Dec 20, 2010 12:49 pm

administrator   ~0006437

I'm a bit inclined against this, but am willing to posit the question via the vote tallies to others. I suspect that if I made a change along the lines of the above, there would be many complaints.

Issue History

Date Modified Username Field Change
Dec 18, 2010 8:39 pm Draco Cretel New Issue
Dec 19, 2010 6:03 am PineappleSam Note Added: 0006421
Dec 19, 2010 2:38 pm Draco Cretel Note Added: 0006422
Dec 20, 2010 12:49 pm Chris_McElligottPark Note Added: 0006437
Dec 20, 2010 12:49 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Dec 20, 2010 12:49 pm Chris_McElligottPark Status new => feedback
Jan 7, 2011 1:21 pm Chris_McElligottPark Status feedback => closed
Jan 7, 2011 1:21 pm Chris_McElligottPark Resolution open => won't fix