View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0021015 | AI War 2 | Bug - Gameplay | Mar 22, 2019 1:34 am | Apr 20, 2019 4:22 pm | |
Reporter | wm46 | Assigned To | BadgerBadger | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.816 Aggressive Busting and Stacking | ||||
Summary | 0021015: Reconquest waves can cause AI structures from multiple different AIs to spawn | ||||
Description | I don't know exactly how it happened, but as I was clearing a planet out to get an Artillery Golem for badger to test with, I realized the planet I was attacking had guard posts from both different AIs present in the game. My best guess, as the nanocaust were traveling to attack my homeworld, they "accidentally" blew up the AI command station of the yellows. Then when a reconquest wave spawned, it was actually a green reconquest, and so when the planet was being reseeded it didn't remember to remove yellow's stuff? There are other planets in this save where there are yellow tachyon sentinels on green worlds, and green tachyon sentinels on yellow worlds, all on the border of the nanocaust territory. | ||||
Tags | No tags attached. | ||||
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An interesting case! I think this is more of a feature than a bug though |
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No desire to change this for now, though .900 will probably alter things further in unpredictable ways. |
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Going to mark this as closed for now since this does seem more interesting than problematic. We'll see what happens! |
Date Modified | Username | Field | Change |
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Mar 22, 2019 1:34 am | wm46 | New Issue | |
Mar 22, 2019 1:34 am | wm46 | File Added: Two diff AI on world.save | |
Mar 22, 2019 1:34 am | wm46 | File Added: Two diff AI on world.savemet | |
Mar 22, 2019 6:54 am | BadgerBadger | Note Added: 0051034 | |
Apr 3, 2019 11:05 pm | BadgerBadger | Note Edited: 0051034 | |
Apr 3, 2019 11:06 pm | BadgerBadger | Assigned To | => BadgerBadger |
Apr 3, 2019 11:06 pm | BadgerBadger | Status | new => acknowledged |
Apr 3, 2019 11:06 pm | BadgerBadger | Note Added: 0051042 | |
Apr 20, 2019 4:22 pm | Chris_McElligottPark | Status | acknowledged => closed |
Apr 20, 2019 4:22 pm | Chris_McElligottPark | Resolution | open => no change required |
Apr 20, 2019 4:22 pm | Chris_McElligottPark | Note Added: 0051230 |