View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0021019 | AI War 2 | Audio Work | Mar 30, 2019 1:30 pm | Aug 30, 2019 9:01 pm | |
Reporter | RocketAssistedPuffin | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | BETA 0.850 The Arrival of Fleets | ||||
Fixed in Version | 0.885 The Audible Bodyguard | ||||
Summary | 0021019: Wormhole and Explosion Sounds | ||||
Description | As requested. Units going through wormhole have no sound. There is one for being ordered to, however. Unit explosions are very quiet relative to others, requiring to be zoomed far in to hear. | ||||
Tags | No tags attached. | ||||
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Thanks! * A further 11 audio mixing channels from our audio mixer now have their sound effects able to be directly manipulated. ** This makes it so that we can adjust mixing on the fly for things like explosions in combat, the wormhole traversal sounds, etc. ** Right now things may need some adjustment, so if anyone finds some defaults that feel better than what we've now exposed, please let us know! |
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With wormhole traversal sounds cranked up, I still hear nothing, from units entering, or exiting, on the planet they leave or the planet they go to, etc. |
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I've adjusted the relative volumes a lot now. You can definitely hear them, if you have the new asset bundle properly. Depending on exactly the mix you had before, or if you don't have the new sfx asset bundle somehow, then that would make it not work before. |
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Missing file. Amended. Are they uh...meant to sound like whispers? I put my volume way up and I can still barely tell. Sounds like someone whispering the same word repeatedly. |
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They are a kind of whooshing sound of a rocket passing, or something along those lines. I'm certainly open to changing it. |
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Huhm, okay. |
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Clearly it's not working out and needs to be changed. Probably worth a new ticket so that I remember to. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 30, 2019 1:30 pm | RocketAssistedPuffin | New Issue | |
Mar 30, 2019 1:30 pm | RocketAssistedPuffin | Status | new => assigned |
Mar 30, 2019 1:30 pm | RocketAssistedPuffin | Assigned To | => Chris_McElligottPark |
Aug 30, 2019 5:59 pm | Chris_McElligottPark | Status | assigned => resolved |
Aug 30, 2019 5:59 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 30, 2019 5:59 pm | Chris_McElligottPark | Fixed in Version | => 0.885 The Audible Bodyguard |
Aug 30, 2019 5:59 pm | Chris_McElligottPark | Note Added: 0052688 | |
Aug 30, 2019 7:26 pm | RocketAssistedPuffin | Note Added: 0052697 | |
Aug 30, 2019 7:29 pm | Chris_McElligottPark | Note Added: 0052698 | |
Aug 30, 2019 7:41 pm | RocketAssistedPuffin | Note Added: 0052700 | |
Aug 30, 2019 7:57 pm | Chris_McElligottPark | Note Added: 0052701 | |
Aug 30, 2019 8:06 pm | RocketAssistedPuffin | Note Added: 0052702 | |
Aug 30, 2019 9:01 pm | Chris_McElligottPark | Note Added: 0052705 |