View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0021075 | AI War 2 | GUI | Apr 20, 2019 1:11 am | Jun 26, 2019 7:01 pm | |
Reporter | Ovalcircle | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | BETA 0.851 Drones And Economies | ||||
Fixed in Version | BETA 0.862 Lobby Overhaul, Knockback, Nanocaust, Final Battle | ||||
Summary | 0021075: When there are two or more AI's, Hunter and Warden fleet difficulties are different | ||||
Description | Only one Hunter/Warden Fleet faction shows up in the lobby ,but there are actually one per faction. The lobby difficulty only affects one. (Also to note, Civil war is on, if that makes a difference.) | ||||
Tags | No tags attached. | ||||
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Yeah, this is a known limitation right now. I suspect it's going to wait until the game lobby rework, since I'm not sure if chris will want each hunter/warden to be tunable independently. |
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Chris, I'm assigning this to you as "something to think about" for the game lobby rework |
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This was slain in the Lobby Overhaul by Chris. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 20, 2019 1:11 am | Ovalcircle | New Issue | |
Apr 20, 2019 1:11 am | Ovalcircle | File Added: 20190420002233_1.jpg | |
Apr 20, 2019 1:11 am | Ovalcircle | File Added: 20190420002307_1.jpg | |
Apr 20, 2019 9:24 am | BadgerBadger | Note Added: 0051218 | |
Apr 20, 2019 10:28 am | BadgerBadger | Note Edited: 0051218 | |
May 3, 2019 10:17 pm | BadgerBadger | Note Added: 0051497 | |
May 3, 2019 10:17 pm | BadgerBadger | Assigned To | => Chris_McElligottPark |
May 3, 2019 10:17 pm | BadgerBadger | Status | new => assigned |
Jun 26, 2019 7:01 pm | RocketAssistedPuffin | Status | assigned => resolved |
Jun 26, 2019 7:01 pm | RocketAssistedPuffin | Resolution | open => fixed |
Jun 26, 2019 7:01 pm | RocketAssistedPuffin | Fixed in Version | => BETA 0.862 Lobby Overhaul, Knockback, Nanocaust, Final Battle |
Jun 26, 2019 7:01 pm | RocketAssistedPuffin | Note Added: 0051973 |