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IDProjectCategoryLast Update
0021117AI War 2Bug - GameplayApr 25, 2019 1:20 pm
ReporterHeartHunter7 Assigned ToChris_McElligottPark  
Status assignedResolutionopen 
Product VersionBETA 0.853 An Officer And A Bunch Of Fleets 
Summary0021117: Units dont attack structures+text errors
Description1. Units dont attack towers. After restart game, i still cant attack enemy towers.
2. Cant kill Eye, becouse 10 guard posts still in the planet, but i killed all. After restart replay, all is ok.
Also, i had text errors before this situation and after.
TagsNo tags attached.

Activities

HeartHunter7

Apr 23, 2019 6:20 am

reporter  

1.jpg (327,048 bytes)
2.jpg (410,164 bytes)
ArcenDebugLog.txt (1,789,157 bytes)
ErrorsReportedByEngine.txt (4,871 bytes)   
10/23/2018 10:00:52 PM (0.804) Mem: 412,717,056 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException
Stack Trace: UnityEngine.EventSystems.UIBehaviour.IsActive () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0)
TMPro.TMP_ArcenDropdown.Hide () (at <371fc104c94a4724860239623ea95520>:0)
TMPro.TMP_ArcenDropdown.OnSelectItem (UnityEngine.UI.Toggle toggle) (at <371fc104c94a4724860239623ea95520>:0)
TMPro.TMP_ArcenDropdown+<Show>c__AnonStorey1.<>m__0 (System.Boolean x) (at <371fc104c94a4724860239623ea95520>:0)
UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at <d4d4a76e1c8542dc9298df0a5fd7021c>:0)
UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at <d4d4a76e1c8542dc9298df0a5fd7021c>:0)
UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0)
UnityEngine.UI.Toggle.Set (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0)
UnityEngine.UI.Toggle.set_isOn (System.Boolean value) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0)
UnityEngine.UI.Toggle.InternalToggle () (at <6b7a89ccbbb847b082dfdd6653b33a39>:0)
UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6b7a89ccbbb847b082dfdd6653b33a39>:0)
UnityEngine.EventSystems.EventSystem:Update()



11/2/2018 8:34:02 PM (0.805) Mem: 1,171,238,912 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: Arcen.AIW2.ExternalVisualization.SquadVisualizer.DrawSquadOrders () (at <b03a74493d4447d5b66501a5b2981e97>:0)
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () (at <b03a74493d4447d5b66501a5b2981e97>:0)
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () (at <b03a74493d4447d5b66501a5b2981e97>:0)
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () (at <b03a74493d4447d5b66501a5b2981e97>:0)
ArcenMainGameVisuals.Update () (at <b8ae6dc3133b44df9c169b2f5f642f6c>:0)



11/5/2018 3:43:42 PM (0.805) Mem: 603,598,848 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Exception: window: Window_NotificationsDisplay
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.SpecialFaction_Human+PrivateAstroTrainNotifier.MouseoverHandler () [0x0003e] in <69d46d1208a64082816218649187cfd7>:0 
  at Arcen.AIW2.Core.NotificationNonSim.HandleMouseover () [0x0000c] in <7ca9c1ce1faa4a0da53b2e4b76e5aba5>:0 
  at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.HandleMouseover () [0x0000d] in <69d46d1208a64082816218649187cfd7>:0 
  at Arcen.Universal.ArcenUI_ImageButton.OnUpdate_Subclass (System.Single DeltaTime) [0x00163] in <371fc104c94a4724860239623ea95520>:0 
  at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Single DeltaTime) [0x000c9] in <371fc104c94a4724860239623ea95520>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdate (System.Single DeltaTime) [0x000ee] in <371fc104c94a4724860239623ea95520>:0 
  at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00074] in <371fc104c94a4724860239623ea95520>:0 
Stack Trace: Arcen.Universal.ArcenUI.OnUpdateFromMainThread () (at <371fc104c94a4724860239623ea95520>:0)
Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <371fc104c94a4724860239623ea95520>:0)
ArcenGameController.Update () (at <2e2dcd579b104a688d65707e5c206ad7>:0)



11/11/2018 1:10:54 PM (0.806) Mem: 450,826,240 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSpecialEffectRequests () (at <b03a74493d4447d5b66501a5b2981e97>:0)
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () (at <b03a74493d4447d5b66501a5b2981e97>:0)
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () (at <b03a74493d4447d5b66501a5b2981e97>:0)
ArcenMainGameVisuals.Update () (at <b8ae6dc3133b44df9c169b2f5f642f6c>:0)



ErrorsReportedByEngine.txt (4,871 bytes)   
guard.savemet (47 bytes)
guard.save (1,986,689 bytes)
units ignore towers.save (1,724,910 bytes)

BadgerBadger

Apr 25, 2019 1:20 pm

manager   ~0051405

These problems all seem related to the Exceptions you hit. Once things start breaking you'll start seeing odd side effects.

Issue History

Date Modified Username Field Change
Apr 23, 2019 6:20 am HeartHunter7 New Issue
Apr 23, 2019 6:20 am HeartHunter7 File Added: 1.jpg
Apr 23, 2019 6:20 am HeartHunter7 File Added: 2.jpg
Apr 23, 2019 6:20 am HeartHunter7 File Added: ArcenDebugLog.txt
Apr 23, 2019 6:20 am HeartHunter7 File Added: ErrorsReportedByEngine.txt
Apr 23, 2019 6:20 am HeartHunter7 File Added: guard.savemet
Apr 23, 2019 6:20 am HeartHunter7 File Added: guard.save
Apr 23, 2019 6:20 am HeartHunter7 File Added: units ignore towers.savemet
Apr 23, 2019 6:20 am HeartHunter7 File Added: units ignore towers.save
Apr 23, 2019 10:10 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 23, 2019 10:10 am Chris_McElligottPark Status new => assigned
Apr 25, 2019 1:20 pm BadgerBadger Note Added: 0051405