View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021187 | AI War 2 | Bug - Gameplay | May 6, 2019 5:28 am | Sep 5, 2019 11:41 am | |
Reporter | WSRainer | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | BETA 0.856 Clever Girl | ||||
Fixed in Version | 0.887 Ending Scenes | ||||
Summary | 0021187: Engineers get stuck at all | ||||
Description | And they forget to resume their usual jobs unless you select them and pull them out of the edge. It's likely this happens when the engineers get attacked, but I couldn't get to see it personally as I have to keep track of various planets. Updating Report: Failed to replicate the bug mentioned above but a new one has been found. Engineers that are destroyed by the AI when they are created again, they don't move at all. (Through commands or Defender/Pursuit Mode) Check the save file and the note. | ||||
Tags | No tags attached. | ||||
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Do you have a savegame with them stuck there? That would be super useful. Thanks! |
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Sure! Alas, I tried to replicate the bug again (It looks like it wasn't recorded in my saves before I realized) but no avail. However, I found a similar bug during my attempts. In this file, at Planet Yannaka, the enemy AI destroyed a few engineers (not shown) and when they were created again. They couldn't move at all. |
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I'm pretty sure that this was them going off to help ships being auto-built out of bounds, which is now fixed. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
May 6, 2019 5:28 am | WSRainer | New Issue | |
May 7, 2019 11:26 am | Chris_McElligottPark | Note Added: 0051533 | |
May 7, 2019 9:43 pm | WSRainer | File Added: Autosave.16200.save | |
May 7, 2019 9:43 pm | WSRainer | Note Added: 0051542 | |
May 8, 2019 11:55 am | WSRainer | Description Updated | |
May 8, 2019 12:01 pm | WSRainer | Summary | Engineers get stuck on a edge of a planet => Engineers get stuck at all |
May 8, 2019 12:01 pm | WSRainer | Description Updated | |
Sep 5, 2019 11:41 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 5, 2019 11:41 am | Chris_McElligottPark | Status | new => resolved |
Sep 5, 2019 11:41 am | Chris_McElligottPark | Resolution | open => fixed |
Sep 5, 2019 11:41 am | Chris_McElligottPark | Fixed in Version | => 0.887 Ending Scenes |
Sep 5, 2019 11:41 am | Chris_McElligottPark | Note Added: 0052852 |