View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0021218 | AI War 2 | Bug - Gameplay | May 20, 2019 3:59 am | May 21, 2019 10:44 am | |
Reporter | wm46 | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | BETA 0.861 Strength Of Remains | ||||
Fixed in Version | BETA 0.862 Lobby Overhaul, Knockback, Nanocaust, Final Battle | ||||
Summary | 0021218: Normal waves are completely broken | ||||
Description | Normal waves never seem to spawn anymore, the only waves I can get to spawn in normal gameplay are reprisal waves. CPAs work fine The debug command to spawn a wave works too The debug command to add wave budget doesn't help To test, just make a campaign with a level 10 AI sentinel, set your AIP to 30 with increase AIP, and just wait. Nothing will happen. Then send your fleet to any planet and let them die, a reprisal wave will spawn just fine in a few minutes. | ||||
Tags | No tags attached. | ||||
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I'll look into this tonight unless someone else wants to tackle it first |
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Thanks, I appreciate it. I'm sure it was in the new struct that I added that I fouled up something. Diffing that one version and having a second pair of eyes on it ought to reveal it pretty quickly, I hope. Sorry about that! |
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Actually this was a regression caused by my "Don't send a wave that's too weak" code. Fixed |
Date Modified | Username | Field | Change |
---|---|---|---|
May 20, 2019 3:59 am | wm46 | New Issue | |
May 20, 2019 11:07 am | BadgerBadger | Assigned To | => BadgerBadger |
May 20, 2019 11:07 am | BadgerBadger | Status | new => assigned |
May 20, 2019 11:07 am | BadgerBadger | Note Added: 0051703 | |
May 20, 2019 11:20 am | Chris_McElligottPark | Note Added: 0051704 | |
May 21, 2019 10:44 am | BadgerBadger | Status | assigned => resolved |
May 21, 2019 10:44 am | BadgerBadger | Resolution | open => fixed |
May 21, 2019 10:44 am | BadgerBadger | Fixed in Version | => BETA 0.862 Lobby Overhaul, Knockback, Nanocaust, Final Battle |
May 21, 2019 10:44 am | BadgerBadger | Note Added: 0051711 |