View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021225 | AI War 2 | Gameplay Issue | May 22, 2019 12:26 am | Jan 17, 2020 1:45 am | |
Reporter | Ovalcircle | Assigned To | BadgerBadger | ||
Status | closed | Resolution | unable to reproduce | ||
Product Version | BETA 0.861 Strength Of Remains | ||||
Fixed in Version | 1.308 Mega Performance | ||||
Summary | 0021225: Warden/Hunter fleets refuse to help the AI | ||||
Description | They are sleeping next to the AI homeworld while the Nanocaust and AI fight in another part of the galaxy. Edit: Friendly AI is enabled. | ||||
Tags | No tags attached. | ||||
|
|
|
Is this fixed in newer builds, by any chance? I made some changes that might have retroactively fixed allegiances that were off like this. |
|
This can be closed |
Date Modified | Username | Field | Change |
---|---|---|---|
May 22, 2019 12:26 am | Ovalcircle | New Issue | |
May 22, 2019 12:26 am | Ovalcircle | File Added: Really low waves warden missing.save | |
May 22, 2019 12:26 am | Ovalcircle | File Added: Really low waves warden missing.savemet | |
May 22, 2019 12:26 am | Ovalcircle | File Added: 20190521003351_1.jpg | |
May 22, 2019 12:26 am | Ovalcircle | File Added: 20190521003420_1.jpg | |
May 22, 2019 12:26 am | Ovalcircle | File Added: 20190521003411_1.jpg | |
May 22, 2019 12:26 am | Ovalcircle | File Added: 20190520104627_1.jpg | |
May 22, 2019 12:33 am | Ovalcircle | Description Updated | |
Jun 3, 2019 8:26 pm | Chris_McElligottPark | Note Added: 0051794 | |
Jan 16, 2020 11:07 pm | Ovalcircle | Note Added: 0055627 | |
Jan 17, 2020 1:45 am | BadgerBadger | Assigned To | => BadgerBadger |
Jan 17, 2020 1:45 am | BadgerBadger | Status | new => closed |
Jan 17, 2020 1:45 am | BadgerBadger | Resolution | open => unable to reproduce |
Jan 17, 2020 1:45 am | BadgerBadger | Fixed in Version | => 1.308 Mega Performance |