View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021236 | AI War 2 | Bug - Gameplay | May 28, 2019 4:10 pm | May 29, 2019 10:22 am | |
Reporter | RocketAssistedPuffin | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | BETA 0.862 Lobby Overhaul, Knockback, Nanocaust, Final Battle | ||||
Fixed in Version | BETA 0.862 Lobby Overhaul, Knockback, Nanocaust, Final Battle | ||||
Summary | 0021236: Weapons using "NanocaustCurvedSicklyGreenShot" shot type data will never fire. | ||||
Description | Save provided of a player Nanocaust unit with such a weapon. Watch the firing data for the "Nematode Sickle-Shot" weapon - it will never show as having done damage, and you won't see projectiles from it either. If you change it to something else, then it will work. Found it by putting it on a Cursed Golem so I could hear the sound, but instead it makes some strange sound and never fires. | ||||
Tags | No tags attached. | ||||
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Another save, this time with numerous "Deviant" units, whose only weapon is a Sickleshot. None of them are firing. |
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I've added the xml for this shot, since it was in the aiw2 goodie box for this |
Date Modified | Username | Field | Change |
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May 28, 2019 4:10 pm | RocketAssistedPuffin | New Issue | |
May 28, 2019 4:10 pm | RocketAssistedPuffin | File Added: SickleShotNotFiring.save | |
May 28, 2019 4:12 pm | RocketAssistedPuffin | File Added: DeviantSickleShot.save | |
May 28, 2019 4:12 pm | RocketAssistedPuffin | Note Added: 0051742 | |
May 28, 2019 4:17 pm | RocketAssistedPuffin | Summary | Weapons using "NanocaustCurvedSicklyGreenShot" will never fire. => Weapons using "NanocaustCurvedSicklyGreenShot" shot type data will never fire. |
May 28, 2019 4:17 pm | RocketAssistedPuffin | Description Updated | |
May 29, 2019 10:22 am | BadgerBadger | Assigned To | => BadgerBadger |
May 29, 2019 10:22 am | BadgerBadger | Status | new => resolved |
May 29, 2019 10:22 am | BadgerBadger | Resolution | open => fixed |
May 29, 2019 10:22 am | BadgerBadger | Fixed in Version | => BETA 0.862 Lobby Overhaul, Knockback, Nanocaust, Final Battle |
May 29, 2019 10:22 am | BadgerBadger | Note Added: 0051746 |