View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021352 | AI War 2 | Bug - Other | Jul 5, 2019 11:31 am | Jul 5, 2019 2:33 pm | |
Reporter | RocketAssistedPuffin | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.873 Battlestation Overhaul | ||||
Fixed in Version | 0.873 Battlestation Overhaul | ||||
Summary | 0021352: Units all have 0 range in dev build | ||||
Description | Units cannot attack at all. | ||||
Tags | No tags attached. | ||||
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Yow that would have been bad to have go out! Actually AI turrets had range, but I bet nothing else did. Just in: -should be a fix to the "zero range" problem in the internal build, although I can't test it yet since I have a ton of other changes halfway complete. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 5, 2019 11:31 am | RocketAssistedPuffin | New Issue | |
Jul 5, 2019 11:31 am | RocketAssistedPuffin | Status | new => assigned |
Jul 5, 2019 11:31 am | RocketAssistedPuffin | Assigned To | => Chris_McElligottPark |
Jul 5, 2019 2:33 pm | Chris_McElligottPark | Status | assigned => resolved |
Jul 5, 2019 2:33 pm | Chris_McElligottPark | Resolution | open => fixed |
Jul 5, 2019 2:33 pm | Chris_McElligottPark | Fixed in Version | => 0.873 Battlestation Overhaul |
Jul 5, 2019 2:33 pm | Chris_McElligottPark | Note Added: 0052057 |