View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021379 | AI War 2 | Crash/Exception | Jul 10, 2019 3:39 pm | Jul 16, 2019 3:18 pm | |
Reporter | UFO | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.874 Basic Fleet Management | ||||
Fixed in Version | 0.876 Counterattacks Ate My Waves | ||||
Summary | 0021379: Custom start crash (small amount of planets) | ||||
Description | Choose about 29 planets in the custom start menu (or less) and you will get a crash. Bubbles - error message Linked Rings - error message Swirl - map generates but then you stuck with the error window. p.s. Here some minor issues with Factions in the Custom Start menu: https://bugtracker.arcengames.com/view.php?id=21283 | ||||
Tags | No tags attached. | ||||
|
MapGen.txt (23,873 bytes)
************************************************************ UpdateExternalCodeControllersOnEnabledLobbySettings ************************************************************ ************************************************************ RecalculateAllBalanceStats ************************************************************ ************************************************************ Factions ************************************************************ Faction Create: NaturalObject (0) SpecialFactionData: NaturalObject Implementation: True Faction Create: AI (1) SpecialFactionData: AI Implementation: True Faction Create: SpecialFaction (2) SpecialFactionData: AISpecialForces Implementation: True Faction Create: SpecialFaction (3) SpecialFactionData: HunterFleet Implementation: True Faction Create: SpecialFaction (4) SpecialFactionData: AntiAIZombie Implementation: True Faction Create: SpecialFaction (5) SpecialFactionData: AntiPlayerZombie Implementation: True Faction Create: SpecialFaction (6) SpecialFactionData: AntiEveryoneZombie Implementation: True Faction Create: SpecialFaction (7) SpecialFactionData: AntagonizedDysonSphere Implementation: True Faction Create: SpecialFaction (8) SpecialFactionData: Instigators Implementation: True Faction Create: SpecialFaction (9) SpecialFactionData: Mercenary Implementation: True Faction Create: Player (10) SpecialFactionData: Human Implementation: True Human Remnant: ControlledByPlayerAccounts_DuringGame(1) Proccess Faction: NaturalObject NaturalObject, 0 FactionConfig: 0 NaturalObject Proccess Faction: AI AI, 1 FactionConfig: 0 AI ProcessFactionConfigCustomFields SettingType: CustomDropdownSurrogateTable field.InternalName: AIType fieldValue: 'FullEnsemble' AI type assignment: FullEnsemble ProcessFactionConfigCustomFields SettingType: CustomDropdownSurrogateTable field.InternalName: AIDifficulty fieldValue: 'Normal' ProcessFactionConfigCustomFields SettingType: TeamColorPopup_BorderOnly field.InternalName: AISpecialForces_BorderColor fieldValue: 'cF4C431' ProcessFactionConfigCustomFields SettingType: CustomDropdownSurrogateTable field.InternalName: SpecialForcesType fieldValue: 'BaseOriented' ProcessFactionConfigCustomFields SettingType: CustomDropdownSurrogateTable field.InternalName: AIDifficulty_WardenFleet fieldValue: 'Normal' ProcessFactionConfigCustomFields SettingType: TeamColorPopup_BorderOnly field.InternalName: HunterFleet_BorderColor fieldValue: 'cFF3365' ProcessFactionConfigCustomFields SettingType: CustomDropdownSurrogateTable field.InternalName: HunterFleetType fieldValue: 'Normal' ProcessFactionConfigCustomFields SettingType: CustomDropdownSurrogateTable field.InternalName: AIDifficulty_HunterFleet fieldValue: 'Normal' Proccess Faction: SpecialFaction AISpecialForces, 2 FactionConfig: 0 AISpecialForces Proccess Faction: SpecialFaction HunterFleet, 3 FactionConfig: 0 HunterFleet Proccess Faction: SpecialFaction AntiAIZombie, 4 FactionConfig: 0 AntiAIZombie Proccess Faction: SpecialFaction AntiPlayerZombie, 5 FactionConfig: 0 AntiPlayerZombie Proccess Faction: SpecialFaction AntiEveryoneZombie, 6 FactionConfig: 0 AntiEveryoneZombie Proccess Faction: SpecialFaction AntagonizedDysonSphere, 7 FactionConfig: 0 AntagonizedDysonSphere Proccess Faction: SpecialFaction Instigators, 8 FactionConfig: 0 Instigators Proccess Faction: SpecialFaction Mercenary, 9 FactionConfig: 0 Mercenary Proccess Faction: Player Human, 10 FactionConfig: 0 Human ProcessFactionConfigCustomFields SettingType: CustomDropdownCoreTableSubset field.InternalName: StartingFleet fieldValue: 'ClassicStartingFleet' ProcessFactionConfigCustomFields SettingType: CustomDropdownCoreTableSubset field.InternalName: StartingBattlestation fieldValue: 'ClassicStartingDefenses' ProcessFactionConfigCustomFields SettingType: CustomDropdownCoreTableSubset field.InternalName: StartingSupportFleet fieldValue: 'StartingCombatEngineerAndFactoryCombo' ProcessFactionConfigCustomFields SettingType: IntSlider field.InternalName: HumanCryogenicPodsToStartWith fieldValue: '10' ProcessFactionConfigCustomFields SettingType: IntSlider field.InternalName: HomeHumanSettlementsToStartWith fieldValue: '2' ************************************************************ Galaxies ************************************************************ Generated Planet Count: 35 Helper_AssignHumanHomeworld: 0 for player at faction index 10 planet: Murdoch Reason: Direct Player Choice Ownership layout SmallClusters for 1 ai factions New AI owning planet Jubbul, faction 1 New AI owning planet Eich, faction 1 New AI owning planet Sassenrath, faction 1 New AI owning planet Path, faction 1 New AI owning planet Vosta, faction 1 New AI owning planet Radole, faction 1 New AI owning planet Taroa, faction 1 New AI owning planet Zant, faction 1 New AI owning planet Ulindi, faction 1 New AI owning planet Lamuella, faction 1 New AI owning planet Duellos, faction 1 New AI owning planet Invincible, faction 1 New AI owning planet Orsha, faction 1 New AI owning planet Gelernter, faction 1 New AI owning planet Syndic, faction 1 New AI owning planet Nygaard, faction 1 New AI owning planet Altair, faction 1 New AI owning planet Foin, faction 1 Randomly assigned 18 planets SetInitialPlayerVision ExploredByNaturalMeans: Troia ExploredByNaturalMeans: Akka ExploredByNaturalMeans: Tleilax ExploredByNaturalMeans: Iger ExploredByNaturalMeans: Humphrey ExploredByNaturalMeans: Tamass ExploredByNaturalMeans: Libair ExploredByNaturalMeans: Murdoch PermanentlyWatched: Jubbul PermanentlyWatched: Lamuella PermanentlyWatched: Duellos PermanentlyWatched: Radole ExploredByNaturalMeans: Ulindi ExploredByNaturalMeans: Invincible ExploredByNaturalMeans: Orsha ExploredByNaturalMeans: Vosta ExploredByNaturalMeans: Eich PermanentlyWatched (HumanHomeworld): Murdoch AssignDefenseValuesTo: faction: AI (1) AssignDefenseValuesTo: SentinelsExternalIsFilled: True ************************************************************ SeedNormalEntities for planet count: 35 ************************************************************ MurdochSeedNormalEntities, planet.PopulationType HumanHomeworld planet.Factions.Count: 11 FactionType.AI: HumanHomeworld: testShipDatas.Count( 0 ) FactionType.Player: planet Murdoch: probably a success. JubbulSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. EichSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. SassenrathSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. PathSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. VostaSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. RadoleSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. TaroaSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. ZantSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. SalinnSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. UlindiSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. LamuellaSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. DuellosSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. InvincibleSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. OrshaSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. GelernterSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. SyndicSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. ShenkerSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. YbarraSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. AmdahlSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. NygaardSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. AltairSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. FoinSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. WerelSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. XanaduSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. BressuaSeedNormalEntities, planet.PopulationType AIHomeworld planet.Factions.Count: 11 FactionType.AI: AIHomeworld: probably a success. KollerSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. MayaSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. TamassSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. HumphreySeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. IgerSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. TleilaxSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. AkkaSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. LibairSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. TroiaSeedNormalEntities, planet.PopulationType NonHomeworld planet.Factions.Count: 11 FactionType.AI: NonHomeworld: probably a success. ************************************************************ SeedSpecialEntities ************************************************************ bonusStructuresForBigMaps 0 planetCount: 35 highestDifficulty Normal TransportFlagship_FrigateHeavy seeded on Duellos (dist:1) AreOtherMajorFactionsBlockedHere: False *********MobileStrikeCombatFleetFlagship - on an adjacent planet to player homeworld********* planetsSeeded: 1 (Duellos) morePlanetsToSeed: 0 TransportFlagship_StrikecraftHeavy seeded on Vosta (dist:2) AreOtherMajorFactionsBlockedHere: False *********MobileStrikeCombatFleetFlagship - two hops out********* planetsSeeded: 1 (Vosta) morePlanetsToSeed: 0 TransportFlagship_StrikecraftModerate seeded on Werel (dist:5) AreOtherMajorFactionsBlockedHere: False TransportFlagship_FrigateHeavy seeded on Syndic (dist:4) AreOtherMajorFactionsBlockedHere: False TransportFlagship_GeneralHeavy seeded on Amdahl (dist:4) AreOtherMajorFactionsBlockedHere: False TransportFlagship_StrikecraftModerate seeded on Zant (dist:4) AreOtherMajorFactionsBlockedHere: False *********MobileStrikeCombatFleetFlagship - middle distance********* planetsSeeded: 4 (Werel, Syndic, Amdahl, Zant) morePlanetsToSeed: 0 TransportFlagship_StrikecraftHeavy seeded on Maya (dist:4) AreOtherMajorFactionsBlockedHere: False TransportFlagship_StrikecraftHeavy seeded on Altair (dist:3) AreOtherMajorFactionsBlockedHere: False TransportFlagship_StrikecraftHeavy seeded on Nygaard (dist:3) AreOtherMajorFactionsBlockedHere: False TransportFlagship_StrikecraftModerate seeded on Sassenrath (dist:3) AreOtherMajorFactionsBlockedHere: False *********MobileStrikeCombatFleetFlagship - wherever********* planetsSeeded: 4 (Maya, Altair, Nygaard, Sassenrath) morePlanetsToSeed: -1 GlobalCommandAugmenter seeded on Radole (dist:1) AreOtherMajorFactionsBlockedHere: False *********GlobalCommandAugmenter - on an adjacent planet to player homeworld********* planetsSeeded: 1 (Radole) morePlanetsToSeed: 0 GlobalCommandAugmenter seeded on Gelernter (dist:3) AreOtherMajorFactionsBlockedHere: False *********GlobalCommandAugmenter - on an adjacent planet to player homeworld********* planetsSeeded: 1 (Gelernter) morePlanetsToSeed: 0 GlobalCommandAugmenter seeded on Path (dist:3) AreOtherMajorFactionsBlockedHere: False GlobalCommandAugmenter seeded on Foin (dist:4) AreOtherMajorFactionsBlockedHere: False GlobalCommandAugmenter seeded on Shenker (dist:5) AreOtherMajorFactionsBlockedHere: False GlobalCommandAugmenter seeded on Salinn (dist:3) AreOtherMajorFactionsBlockedHere: False *********GlobalCommandAugmenter - middle distance********* planetsSeeded: 4 (Path, Foin, Shenker, Salinn) morePlanetsToSeed: 0 GlobalCommandAugmenter seeded on Taroa (dist:3) AreOtherMajorFactionsBlockedHere: False *********GlobalCommandAugmenter - wherever********* planetsSeeded: 1 (Taroa) morePlanetsToSeed: 3 EngineeringBattlestation seeded on Ulindi (dist:2) AreOtherMajorFactionsBlockedHere: False *********BattlestationBasic - middle distance********* planetsSeeded: 1 (Ulindi) morePlanetsToSeed: 0 RevealerBattlestation seeded on Invincible (dist:2) AreOtherMajorFactionsBlockedHere: False *********BattlestationBasic - wherever********* planetsSeeded: 1 (Invincible) morePlanetsToSeed: 0 ScrapperCombatFactory seeded on Eich (dist:2) AreOtherMajorFactionsBlockedHere: False *********MobileSupportFleetFlagship - two hops out********* planetsSeeded: 1 (Eich) morePlanetsToSeed: 0 CombatFactory seeded on Orsha (dist:2) AreOtherMajorFactionsBlockedHere: False *********MobileSupportFleetFlagship - wherever********* planetsSeeded: 1 (Orsha) morePlanetsToSeed: 1 SpireLostFrigateLance seeded on Xanadu (dist:6) AreOtherMajorFactionsBlockedHere: False *********MobileLoneWolfFleetFlagship - wherever********* planetsSeeded: 1 (Xanadu) morePlanetsToSeed: 1 InhibitorCitadel seeded on Ybarra (dist:4) AreOtherMajorFactionsBlockedHere: False *********BattlestationCitadel - middle distance********* planetsSeeded: 1 (Ybarra) morePlanetsToSeed: 0 AgravicCitadel seeded on Koller (dist:5) AreOtherMajorFactionsBlockedHere: False *********BattlestationCitadel - wherever********* planetsSeeded: 1 (Koller) morePlanetsToSeed: 0 CursedGolem seeded on Akka (dist:-1) AreOtherMajorFactionsBlockedHere: False ArkOne seeded on Libair (dist:-1) AreOtherMajorFactionsBlockedHere: False RorqualHegira seeded on Lamuella (dist:1) AreOtherMajorFactionsBlockedHere: False *********MobileOfficerCombatFleetFlagship - wherever********* planetsSeeded: 3 (Akka, Libair, Lamuella) morePlanetsToSeed: 0 ZenithPowerGenerator seeded on Shenker (dist:5) AreOtherMajorFactionsBlockedHere: True *********ZenithPowerGenerator********* planetsSeeded: 1 (Shenker) morePlanetsToSeed: -1 IntraGalacticCoordinatorFrigate seeded on Gelernter (dist:3) AreOtherMajorFactionsBlockedHere: True *********IntraGalacticCoordinatorFrigate********* planetsSeeded: 1 (Gelernter) morePlanetsToSeed: -1 IntraGalacticCoordinatorStrikeCraft seeded on Nygaard (dist:3) AreOtherMajorFactionsBlockedHere: True *********IntraGalacticCoordinatorStrikeCraft********* planetsSeeded: 1 (Nygaard) morePlanetsToSeed: -1 IntraGalacticCoordinatorTurret seeded on Shenker (dist:5) AreOtherMajorFactionsBlockedHere: True *********IntraGalacticCoordinatorTurret********* planetsSeeded: 1 (Shenker) morePlanetsToSeed: -1 ZenithMatterConverter seeded on Werel (dist:5) AreOtherMajorFactionsBlockedHere: True *********ZenithMatterConverter********* planetsSeeded: 1 (Werel) morePlanetsToSeed: -1 Coprocessor seeded on Foin (dist:4) AreOtherMajorFactionsBlockedHere: True Coprocessor seeded on Nygaard (dist:3) AreOtherMajorFactionsBlockedHere: True Coprocessor seeded on Maya (dist:4) AreOtherMajorFactionsBlockedHere: True Coprocessor seeded on Altair (dist:3) AreOtherMajorFactionsBlockedHere: True *********Coprocessor********* planetsSeeded: 4 (Foin, Nygaard, Maya, Altair) morePlanetsToSeed: -1 DistributionNode seeded on Xanadu (dist:6) AreOtherMajorFactionsBlockedHere: True DistributionNode seeded on Sassenrath (dist:3) AreOtherMajorFactionsBlockedHere: True DistributionNode seeded on Nygaard (dist:3) AreOtherMajorFactionsBlockedHere: True DistributionNode seeded on Taroa (dist:3) AreOtherMajorFactionsBlockedHere: True DistributionNode seeded on Duellos (dist:1) AreOtherMajorFactionsBlockedHere: True DistributionNode seeded on Radole (dist:1) AreOtherMajorFactionsBlockedHere: True *********DistributionNode********* planetsSeeded: 6 (Xanadu, Sassenrath, Nygaard, Taroa, Duellos, Radole) morePlanetsToSeed: -1 DataCenter seeded on Syndic (dist:4) AreOtherMajorFactionsBlockedHere: True DataCenter seeded on Shenker (dist:5) AreOtherMajorFactionsBlockedHere: True DataCenter seeded on Sassenrath (dist:3) AreOtherMajorFactionsBlockedHere: True DataCenter seeded on Amdahl (dist:4) AreOtherMajorFactionsBlockedHere: True DataCenter seeded on Werel (dist:5) AreOtherMajorFactionsBlockedHere: True DataCenter seeded on Gelernter (dist:3) AreOtherMajorFactionsBlockedHere: True *********DataCenter********* planetsSeeded: 6 (Syndic, Shenker, Sassenrath, Amdahl, Werel, Gelernter) morePlanetsToSeed: -1 MajorDataCenter seeded on Amdahl (dist:4) AreOtherMajorFactionsBlockedHere: True MajorDataCenter seeded on Shenker (dist:5) AreOtherMajorFactionsBlockedHere: True *********MajorDataCenter********* planetsSeeded: 2 (Amdahl, Shenker) morePlanetsToSeed: -1 SuperTerminal seeded on Altair (dist:3) AreOtherMajorFactionsBlockedHere: True *********SuperTerminal********* planetsSeeded: 1 (Altair) morePlanetsToSeed: -1 NormalPlanetNastyPick Tag caused seeding of IonEye on planet Shenker NormalPlanetNastyPick Tag caused seeding of OrbitalMassDriver on planet Zant NormalPlanetNastyPick Tag caused seeding of AIFortress on planet Xanadu NormalPlanetNastyPick Tag caused seeding of BlackHoleMachine on planet Gelernter NormalPlanetNastyPick Tag caused seeding of PlasmaEye on planet Taroa NormalPlanetNastyPick Tag caused seeding of TroopAccelerator on planet Amdahl NormalPlanetNastyPick Tag caused seeding of IonCannon on planet Koller NormalPlanetNastyPick Tag caused seeding of RaidEngine on planet Syndic SpireArchive Tag caused seeding of SpireArchive on planet Altair SpecialForcesSecretNinjaHideout seeded on Jubbul (dist:1) AreOtherMajorFactionsBlockedHere: False SpecialForcesSecretNinjaHideout seeded on Tleilax (dist:-1) AreOtherMajorFactionsBlockedHere: False SpecialForcesSecretNinjaHideout seeded on Iger (dist:-1) AreOtherMajorFactionsBlockedHere: False SpecialForcesSecretNinjaHideout seeded on Tamass (dist:-1) AreOtherMajorFactionsBlockedHere: False Mercenary Beacon seeded on Xanadu (dist:6) AreOtherMajorFactionsBlockedHere: True Mercenary Beacon seeded on Syndic (dist:4) AreOtherMajorFactionsBlockedHere: True Mercenary Beacon seeded on Gelernter (dist:3) AreOtherMajorFactionsBlockedHere: True Mercenary Beacon seeded on Foin (dist:4) AreOtherMajorFactionsBlockedHere: True Mercenary Beacon seeded on Orsha (dist:2) AreOtherMajorFactionsBlockedHere: True ************************************************************ DoGameStartLogic ************************************************************ MapgenTime: 40ms |
|
These aren't actually crashes, these are the mapgen working by design. The error message does need to be more clear, though. But basically it's saying "you have too few planets for the number of factions you have selected. Please increase the number of planets and try again." There's no error state there at all, except that it's just writing out the details in a format that is intimidating versus giving you the message I specified above. I do need to make it robust enough that it can tell if it's just a matter of too few planets, or if it needs to show you a larger message from some sort of actual bug. Anyhow, other than the visual side of how it shows you the message, this is working exactly as intended. |
|
Thanks for clarifying. So the real problem is only Swirl (the last screenshot). It's impossible to skip this message. |
|
Ah yes, that would definitely be a bug in the case of swirl. It reliably gets stuck like that? That's alarming! |
|
Button "Ignore" don't work. "Ignore and stop reporting" works but it leads to more adventures. "Quit game" don't work after it, only "Exit to desktop" works. |
|
Oh, that's a different error entirely, then. That's not being caught by the normal magen error logging for some reason, and is a whole other kind of bug. Yikes! |
|
For the "tried to start thread strengthCountingContext but it appears to still be running" error, that's definitely unrelated to mapgeneration itself. Are you able to recreate that? That's the "swirl" error that you were seeing. If you have steps to repro that one that would be appreciated. |
|
For amount of planets from 10 to 27 game can't generate a map - not enought space. That's how it should work. From my experience bug happens for amount of planets from 28 to 41. I reproduced it with 29 planets a lot of times. I did not change other settings for Swirl. And there was another message that close quikly before that error message. It must be in debug log. ArcenDebugLog.txt (34,440 bytes)
7/11/2019 7:41:40 PM Current directory used: D:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 7/11/2019 7:41:40 PM No resolution change was required. 7/11/2019 7:41:40 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/11/2019 7:41:40 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/11/2019 7:41:51 PM ArcenAssetBundleCache.InstantiatedObjects: 761 7/11/2019 7:41:51 PM Game Version: 0.874 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3989 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 8147 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/11/2019 7:41:51 PM 11.5 seconds total load time. LoadFinalSFXStuff (7.4s) GameEntityTypeDataTable.Initialize (0.4s) GameEntityTypeDataTable.InitVisualBits (1.4s) SurrogateTableTable (0.6s) 7/11/2019 7:41:51 PM Hello Steam user 'starshatter' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f9c194a9ba4d43bf98f4d25b0881e946>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f9c194a9ba4d43bf98f4d25b0881e946>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f9c194a9ba4d43bf98f4d25b0881e946>:0 at ArcenGameController.Update () [0x00000] in <3f44926ddd434aeeab645aa250c75454>:0 7/11/2019 7:41:56 PM Start Generate Partial Map with D18Swirl and seed 126238202 and planet count 30 and 11 factions 7/11/2019 7:41:56 PM World Created, Launching Server 7/11/2019 7:41:56 PM Successfully opened host socket 7/11/2019 7:42:16 PM Start Generate FULL Map with D18Swirl and seed 126238202 and planet count 29 and 11 factions 7/11/2019 7:42:16 PM Generate FULL Map Complete 7/11/2019 7:42:16 PM Error occurred in sim planning context strengthCountingContext IndexOutOfRangeException Index was outside the bounds of the array. ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER DoPlanetFactionStepLogic_Phase2 275 807 0 0 DoPlanetFactionStepLogic 34 106 0 0 Execute 72 298 0 0 InnerRun 65 183 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.StrengthCounting.DoPlanetFactionStepLogic_Phase2 (Arcen.AIW2.Core.PlanetFaction faction) [0x00113] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.StrengthCounting.DoPlanetFactionStepLogic (System.Int32 strenthCountingStage, Arcen.AIW2.Core.PlanetFaction faction) [0x00022] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.StrengthCounting.Execute () [0x00048] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00041] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f9c194a9ba4d43bf98f4d25b0881e946>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f9c194a9ba4d43bf98f4d25b0881e946>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f9c194a9ba4d43bf98f4d25b0881e946>:0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <f9c194a9ba4d43bf98f4d25b0881e946>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.InnerRun () [0x00000] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 7/11/2019 7:42:16 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:17 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:17 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:18 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:18 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:18 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:19 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:19 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:20 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:20 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:20 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:21 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:21 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:22 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:22 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:22 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:23 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:23 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:24 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:24 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:24 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:25 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:25 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:26 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:26 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:26 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:27 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:27 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:28 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:28 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:28 PM ShortTermPlanningError: System.Exception: Error: tried to start thread 'strengthCountingContext' but it appears to still be running at Arcen.AIW2.External.ArcenThread.Start (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003e] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenThreadManager.StartThread (System.String ThreadName, System.Int32 SecondsToLive, System.Boolean DieOnWorldClear, System.Threading.ThreadStart MethodToRun, System.Action MethodToCallIfThreadAborted, System.Boolean FailSilentlyIfNotFinishedYet) [0x0000f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.RunOnBackgroundThread (System.Boolean FailSilentlyIfNotFinishedYet) [0x0003f] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext.DoShortTermPlanning () [0x0003d] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 7/11/2019 7:42:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 |
|
Okay, so here's the real error: Error occurred in sim planning context strengthCountingContext IndexOutOfRangeException Index was outside the bounds of the array. ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER DoPlanetFactionStepLogic_Phase2 275 807 0 0 DoPlanetFactionStepLogic 34 106 0 0 Execute 72 298 0 0 InnerRun 65 183 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.StrengthCounting.DoPlanetFactionStepLogic_Phase2 (Arcen.AIW2.Core.PlanetFaction faction) [0x00113] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.StrengthCounting.DoPlanetFactionStepLogic (System.Int32 strenthCountingStage, Arcen.AIW2.Core.PlanetFaction faction) [0x00022] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.StrengthCounting.Execute () [0x00048] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00041] in <1ec9ee1a1e38422e8e573d4d480c54e1>:0 Thanks for that! I should be able to fix that. |
|
Coming 0.875: * Put in error catching for an exception that could happen in StrengthCounting under certain circumstances. This doesn't fix the error, but it will tell us where the error actually is and should also prevent the "endless further errors" problem that was otherwise happening after that. ** If anyone can duplicate this error in the new version once that is out, and then send us the new error message that it generates, we can fix the actual problem. It seems to be happening on swirl maps for whatever reason. Thanks! |
|
Caught the errors on Swirl for you Chris. There are a few of them. Attached the debug log. This happened without changing anything except the map type and number of planets. ArcenDebugLog_SwirlErrors.txt (5,393 bytes)
7/11/2019 4:37:04 PM Current directory used: C:/Users/Quinn/Documents/Arcen/AIWar2/ Process Count = 0 so PlayerDataDirectory used: C:/Users/Quinn/Documents/Arcen/AIWar2/PlayerData/ 7/11/2019 4:37:04 PM No resolution change was required. 7/11/2019 4:37:04 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/11/2019 4:37:04 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/11/2019 4:37:06 PM ArcenAssetBundleCache.InstantiatedObjects: 761 7/11/2019 4:37:07 PM Game Version: 0.874 graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 388.13 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 750 Ti/PCIe/SSE2 graphicsDeviceID: 4992 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 388.13 graphicsMemorySize: 1993 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz processorCount: 8 processorFrequency: 4008 systemMemorySize: 16305 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 7/11/2019 4:37:07 PM 3.4 seconds total load time. GameEntityTypeDataTable.InitVisualBits (1.1s) SurrogateTableTable (0.5s) 7/11/2019 4:37:07 PM Hello Steam user 'Dominus Arbitrationis' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7fd986cbc9d4487bb6645e8bdc496997>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7fd986cbc9d4487bb6645e8bdc496997>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7fd986cbc9d4487bb6645e8bdc496997>:0 at ArcenGameController.Update () [0x00000] in <3f44926ddd434aeeab645aa250c75454>:0 7/11/2019 4:37:26 PM Start Generate Partial Map with Clusters and seed 371816769 and planet count 40 and 11 factions 7/11/2019 4:37:26 PM World Created, Launching Server 7/11/2019 4:37:27 PM Successfully opened host socket 7/11/2019 4:37:30 PM Start Generate Partial Map with D18Swirl and seed 371816769 and planet count 40 and 11 factions 7/11/2019 4:37:30 PM Generate Partial Map Complete 7/11/2019 4:37:33 PM Start Generate Partial Map with D18Swirl and seed 371816769 and planet count 10 and 11 factions 7/11/2019 4:37:33 PM Generate Partial Map Complete 7/11/2019 4:37:37 PM Start Generate FULL Map with D18Swirl and seed 371816769 and planet count 10 and 11 factions 7/11/2019 4:37:37 PM Generate FULL Map Complete 7/11/2019 4:37:37 PM Failed to find planet to seed tag 'null' / SpecialEntityType 'BattlestationBasic' Count=1 GalaxyPlanetCount=14 AIHomeworldCount=1 HumanHomeworldCount=1 OpenPlanetCount=0 BlockedPlanetCount=12 PlanetsBlockedBy:=Global Command Augmenter, , , , , , , , , , , Failed to find planet to seed tag 'null' / SpecialEntityType 'BattlestationBasic' Count=2 GalaxyPlanetCount=14 AIHomeworldCount=1 HumanHomeworldCount=1 OpenPlanetCount=0 BlockedPlanetCount=12 PlanetsBlockedBy:=Global Command Augmenter, , , , , , , , , , , Failed to find planet to seed tag '' / SpecialEntityType 'MobileSupportFleetFlagship' Count=1 GalaxyPlanetCount=14 AIHomeworldCount=1 HumanHomeworldCount=1 OpenPlanetCount=0 BlockedPlanetCount=12 PlanetsBlockedBy:=Global Command Augmenter, , , , , , , , , , , Failed to find planet to seed tag '' / SpecialEntityType 'MobileSupportFleetFlagship' Count=3 GalaxyPlanetCount=14 AIHomeworldCount=1 HumanHomeworldCount=1 OpenPlanetCount=0 BlockedPlanetCount=12 PlanetsBlockedBy:=Global Command Augmenter, , , , , , , , , , , Failed to find planet to seed tag '' / SpecialEntityType 'MobileLoneWolfFleetFlagship' Count=2 GalaxyPlanetCount=14 AIHomeworldCount=1 HumanHomeworldCount=1 OpenPlanetCount=0 BlockedPlanetCount=12 PlanetsBlockedBy:=Global Command Augmenter, , , , , , , , , , , Failed to find planet to seed tag 'null' / SpecialEntityType 'BattlestationCitadel' Count=1 GalaxyPlanetCount=14 AIHomeworldCount=1 HumanHomeworldCount=1 OpenPlanetCount=0 BlockedPlanetCount=12 PlanetsBlockedBy:=Global Command Augmenter, , , , , , , , , , , Failed to find planet to seed tag 'null' / SpecialEntityType 'BattlestationCitadel' Count=2 GalaxyPlanetCount=14 AIHomeworldCount=1 HumanHomeworldCount=1 OpenPlanetCount=0 BlockedPlanetCount=12 PlanetsBlockedBy:=Global Command Augmenter, , , , , , , , , , , Failed to find planet to seed tag '' / SpecialEntityType 'MobileOfficerCombatFleetFlagship' Count=5 GalaxyPlanetCount=14 AIHomeworldCount=1 HumanHomeworldCount=1 OpenPlanetCount=0 BlockedPlanetCount=12 PlanetsBlockedBy:=Global Command Augmenter, , , , , , , , , , , Failed to find planet to seed tag 'SpecialForcesSecretNinjaHideout' / SpecialEntityType 'None' Count=4 GalaxyPlanetCount=14 AIHomeworldCount=1 HumanHomeworldCount=1 OpenPlanetCount=0 BlockedPlanetCount=12 PlanetsBlockedBy:=Global Command Augmenter, , , , , , , , , , , |
|
Thank you! Although, that's just the standard error, not the one that pops up endlessly. That one is the one saying there isn't enough room, which is what it is supposed to do (just more nicely than it does right now). That one likely did not start the game, but left you in the lobby. There's another one that gets triggered where you actually get into the game somehow, and it then gives a different error that will complain about strengthCountingContext either once or endlessly. Probably just once, now, but at any rate it will be that. Instead the ones you sent were not into the game yet. No worries! |
|
Debug Log from version 0.875 |
|
Thank you! * Fixed a bug in the strength counting code where it could try to look out more hops than exist on certain planets. ** This may be indicative of orphaned planets of some sort on certain map types (it's happening on Swirl maps), and so that may just lead to yet more errors, but at least this one is fixed. And we can presumably find the mapgen error, if there is one. ** Or it's possible that it simply is a very small map somehow, with very few hops on that size of map, and thus it's not a matter of being orphaned, but simply not having that depth of neighbors (a valid case, then). |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 10, 2019 3:39 pm | UFO | New Issue | |
Jul 10, 2019 3:39 pm | UFO | File Added: 20190710232054_1.jpg | |
Jul 10, 2019 3:39 pm | UFO | File Added: 20190710232133_1.jpg | |
Jul 10, 2019 3:39 pm | UFO | File Added: 20190710232120_1.jpg | |
Jul 10, 2019 3:39 pm | UFO | File Added: MapGen.txt | |
Jul 10, 2019 4:05 pm | Chris_McElligottPark | Note Added: 0052163 | |
Jul 10, 2019 4:14 pm | UFO | Note Added: 0052164 | |
Jul 10, 2019 4:24 pm | Chris_McElligottPark | Note Added: 0052166 | |
Jul 10, 2019 4:34 pm | UFO | Note Added: 0052169 | |
Jul 10, 2019 6:40 pm | Chris_McElligottPark | Note Added: 0052173 | |
Jul 11, 2019 9:54 am | Chris_McElligottPark | Note Added: 0052181 | |
Jul 11, 2019 11:54 am | UFO | File Added: ArcenDebugLog.txt | |
Jul 11, 2019 11:54 am | UFO | Note Added: 0052183 | |
Jul 11, 2019 12:01 pm | Chris_McElligottPark | Note Added: 0052185 | |
Jul 11, 2019 12:13 pm | Chris_McElligottPark | Note Added: 0052186 | |
Jul 11, 2019 4:39 pm | Dominus Arbitrationis | File Added: ArcenDebugLog_SwirlErrors.txt | |
Jul 11, 2019 4:39 pm | Dominus Arbitrationis | Note Added: 0052191 | |
Jul 12, 2019 12:26 pm | Chris_McElligottPark | Note Added: 0052201 | |
Jul 12, 2019 12:27 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jul 12, 2019 12:27 pm | Chris_McElligottPark | Status | new => feedback |
Jul 14, 2019 8:19 am | UFO | File Added: ArcenDebugLog-2.txt | |
Jul 14, 2019 8:19 am | UFO | Note Added: 0052227 | |
Jul 14, 2019 8:19 am | UFO | Status | feedback => assigned |
Jul 16, 2019 3:18 pm | Chris_McElligottPark | Status | assigned => resolved |
Jul 16, 2019 3:18 pm | Chris_McElligottPark | Resolution | open => fixed |
Jul 16, 2019 3:18 pm | Chris_McElligottPark | Fixed in Version | => 0.876 Counterattacks Ate My Waves |
Jul 16, 2019 3:18 pm | Chris_McElligottPark | Note Added: 0052271 |