View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0021449 | AI War 2 | Bug - Gameplay | Aug 2, 2019 9:18 pm | Aug 3, 2019 6:15 pm | |
Reporter | Zoreiss | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.877 The Strikecraft Goldilocks Zone | ||||
Fixed in Version | 0.878 Fleet Customization | ||||
Summary | 0021449: AutoTargeting logic of Gunboat seems faulty | ||||
Description | I tryed to find information on the auto-targeting logic in AI wars 2 to no avail, I apologize is this as been talked about already. In AI wars 1 you could have your selected ships prioritize killing a selected ship type and they would do so until none remained. In AI wars 2 I noticed that my Gunships and snipers in general do not seem to follow that kind of auto-targeting logic. After killing the manually selected ship, they would often just target other things and guardposts, aggroing their garisson in the process. I do not know if this is a bug, a work in progress or working as intended. | ||||
Tags | No tags attached. | ||||
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No clue if it's intended to be put into the game right now, but it's currently implemented. I was thinking about coding this in my spare time, but after thinking about it, I don't have the networking experience to make sure there's no desynch in multiplayer. |
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Thanks! * The ability to set "Prefers To Target" types on your ships has been added. ** This is a feature from the original AI War that just never made it into this game. But basically when you give orders to a ship or group of ships to target an enemy, that ship will then prefer targeting that ship type until you give it a different direct order (movement or attack). ** This has not been extensively tested, but seems to work (it's possible that we may need some additive priority changes rather than multiplicative in some cases, though). It also does show you the status of the preferred targeting on the interface for ships when you look at them, now. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 2, 2019 9:18 pm | Zoreiss | New Issue | |
Aug 2, 2019 9:18 pm | Zoreiss | File Added: Stop killing guardposts.savemet | |
Aug 2, 2019 9:18 pm | Zoreiss | File Added: Stop killing guardposts.save | |
Aug 3, 2019 12:44 am | wm46 | Note Added: 0052387 | |
Aug 3, 2019 6:15 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Aug 3, 2019 6:15 pm | Chris_McElligottPark | Status | new => resolved |
Aug 3, 2019 6:15 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 3, 2019 6:15 pm | Chris_McElligottPark | Fixed in Version | => 0.878 Fleet Customization |
Aug 3, 2019 6:15 pm | Chris_McElligottPark | Note Added: 0052393 |