View Issue Details

IDProjectCategoryLast Update
0021457AI War 2Gameplay IssueJun 5, 2020 12:51 pm
ReporterNRSirLimbo Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.878 Fleet Customization 
Summary0021457: Game Action Freeze
DescriptionHad an issue with the new version.

Attacking the 2nd planet lead to, at some point, all ships stopping to shoot or move and the game speed in % decrease by the second. I tried to create a savegame but it wouldn't let me, tried to quit the game but even that wouldn't work via the menu.

Only thing I could do is to force the game to quit.

After loading the last save and doing things almost exactly as I had before the error didn't replicate.

If I run into it again I'll try to give more of a description
TagsNo tags attached.

Activities

zharmad

Aug 4, 2019 10:50 am

reporter   ~0052397

This has happened to me once as well when I started a new game. (1) It does not occur on reload after having tried several reproduction steps, so cannot replicate from save? (2) Happened when I was about 5 minutes in, after destroying the AI command and was going to build my own.

BadgerBadger

Aug 4, 2019 12:23 pm

manager   ~0052401

Are there any errors in the ArcenDebugLog.txt? It is in ~/AIWar2/PlayerData/ArcenDebugLog.txt

NRSirLimbo

Aug 4, 2019 2:20 pm

developer   ~0052402

Lots as far as I can see. Not sure if it's at the correct time, I've looked at the last savegame and I think all the errors from 8/4/2019 3:04:43 PM on for 0000001:0000001-2 minutes might be the ones happening at the same time. That'd be maybe 99% of the errors in the log as far as I can tell from the timestamps.
ArcenDebugLog.txt (1,455,143 bytes)

BadgerBadger

Aug 4, 2019 6:33 pm

reporter   ~0052403

8/4/2019 3:04:44 PM
: -----------
Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00133] in <58416fe46a074b83be4960cb05f6a02c>:0
  at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x0000d] in <0a7e9553334a453298f684854d59a672>:0
  at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00501] in <5547b9a91b584976965f82370842d85f>:0
  at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001f8] in <0a7e9553334a453298f684854d59a672>:0
  at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00279] in <7a01554a85a24209a30be57f2e933c34>:0
Stack Trace: at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00133] in <58416fe46a074b83be4960cb05f6a02c>:0
  at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x0000d] in <0a7e9553334a453298f684854d59a672>:0
  at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00501] in <5547b9a91b584976965f82370842d85f>:0
  at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x001f8] in <0a7e9553334a453298f684854d59a672>:0
  at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00279] in <7a01554a85a24209a30be57f2e933c34>:0

Chris_McElligottPark

Aug 12, 2019 7:26 pm

administrator   ~0052553

New in 0.881:

* Put in some extra instrumentation that should help us know what is going on with the "late game frame freezes" that a few people reported.

Thanks!

Chris_McElligottPark

Jun 5, 2020 12:51 pm

administrator   ~0057197

Have not seen this in ages, so seems to be fixed. Thanks!

Issue History

Date Modified Username Field Change
Aug 4, 2019 9:19 am NRSirLimbo New Issue
Aug 4, 2019 10:50 am zharmad Note Added: 0052397
Aug 4, 2019 12:23 pm BadgerBadger Note Added: 0052401
Aug 4, 2019 2:20 pm NRSirLimbo File Added: ArcenDebugLog.txt
Aug 4, 2019 2:20 pm NRSirLimbo Note Added: 0052402
Aug 4, 2019 6:33 pm BadgerBadger Note Added: 0052403
Aug 4, 2019 6:33 pm BadgerBadger Assigned To => Chris_McElligottPark
Aug 4, 2019 6:33 pm BadgerBadger Status new => assigned
Aug 12, 2019 7:26 pm Chris_McElligottPark Status assigned => feedback
Aug 12, 2019 7:26 pm Chris_McElligottPark Note Added: 0052553
Jun 5, 2020 12:51 pm Chris_McElligottPark Status feedback => resolved
Jun 5, 2020 12:51 pm Chris_McElligottPark Resolution open => fixed
Jun 5, 2020 12:51 pm Chris_McElligottPark Note Added: 0057197