View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021464 | AI War 2 | Bug - Gameplay | Aug 5, 2019 12:12 pm | Aug 5, 2019 6:11 pm | |
Reporter | zharmad | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.878 Fleet Customization | ||||
Fixed in Version | 0.879 Many Fixes and the Tutorial Rework Starts | ||||
Summary | 0021464: Flagship fleet can no longer leave planet after cancelling superterminal hack | ||||
Description | Here is a save during the ST hack on Hinton, being conducted by Fleet Hartet. If you cancel the hack via the interface, then the flagship Hartet is no longer able to leave the wormhole, as if it is no longer a valid ship. However, the strikecraft it is carrying is free to leave. If you destroy the ST instead, then Hartet will be able to leave. Looks like an edge case since most hacks have a finite time to complete. This one doesn't so player might be able to get one fleet stuck if they do the wrong thing. Is it possible that all cancelled hacks trapped the ship? | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 5, 2019 12:12 pm | zharmad | New Issue | |
Aug 5, 2019 12:12 pm | zharmad | File Added: E.save | |
Aug 5, 2019 12:12 pm | zharmad | File Added: E.savemet | |
Aug 5, 2019 6:11 pm | BadgerBadger | Assigned To | => BadgerBadger |
Aug 5, 2019 6:11 pm | BadgerBadger | Status | new => resolved |
Aug 5, 2019 6:11 pm | BadgerBadger | Resolution | open => fixed |
Aug 5, 2019 6:11 pm | BadgerBadger | Fixed in Version | => 0.879 Many Fixes and the Tutorial Rework Starts |
Aug 5, 2019 6:11 pm | BadgerBadger | Note Added: 0052413 |