View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021541 | AI War 2 | Bug - Gameplay | Aug 29, 2019 1:37 am | Aug 29, 2019 10:24 am | |
Reporter | BadgerBadger | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.885 The Audible Bodyguard | ||||
Fixed in Version | 0.885 The Audible Bodyguard | ||||
Summary | 0021541: Overkill detection doesn't take stacking into account | ||||
Description | I'm observing in battles my FRD ships will leave a stacked target because the top ship in the stack is going to die. In practice this means that I wind up spreading my fleet out way too much, since I keep leaving enemy stacks with ships behind. I'll try to find a save, but in the meantime it seems like an obviously fixable thing. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 29, 2019 1:37 am | BadgerBadger | New Issue | |
Aug 29, 2019 1:44 am | BadgerBadger | File Added: Maybe.savemet | |
Aug 29, 2019 1:44 am | BadgerBadger | File Added: Maybe.save | |
Aug 29, 2019 1:44 am | BadgerBadger | Note Added: 0052664 | |
Aug 29, 2019 10:24 am | BadgerBadger | Assigned To | => BadgerBadger |
Aug 29, 2019 10:24 am | BadgerBadger | Status | new => resolved |
Aug 29, 2019 10:24 am | BadgerBadger | Resolution | open => fixed |
Aug 29, 2019 10:24 am | BadgerBadger | Fixed in Version | => 0.885 The Audible Bodyguard |
Aug 29, 2019 10:24 am | BadgerBadger | Note Added: 0052668 |