View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0002174 | Tidalis | GUI | Dec 26, 2010 10:14 pm | Feb 5, 2011 12:49 am | |
Reporter | Spikey00 | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 1.011 | ||||
Summary | 0002174: Puzzle netplay locks up for one side. | ||||
Description | I had to test the puzzle feature with multiplayer (from adventure screen), and it appears that after starting a scenario, both players can play freely, but after some time one player's field will cease to react to response; however, the unaffected side can continue as normally. We tried maybe three times, and both of us were locked up at least once; we're actively in game, but the game doesn't respond to our responses. Restarting the puzzle doesn't help; it's a very temporary fix. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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It has been a while, but I'm still seeing that this happens with the current version (I was doing the tutorials with another friend); however, I see that my explanation may be a bit confusing. I'll elaborate: When a puzzle level is started both players can freely manipulate their own respective sides. However, at some given point (I don't know about the specifics but it happens quickly and all the time) one side will cease to respond to any of that player's input. Usually the other side can continue as normally. This can happen to either of the players (I THINK, not sure), and restarting the level does not fix the problem--it reoccurs. Tried it with at least two players. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 26, 2010 10:14 pm | Spikey00 | New Issue | |
Feb 2, 2011 2:03 pm | Spikey00 | Note Added: 0009950 | |
Feb 5, 2011 12:49 am | Spikey00 | Summary | MP puzzle netplay mode does not work for one player some time after starting a level => Puzzle netplay locks up for one side. |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |