View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021845 | AI War 2 | Suggestion | Oct 18, 2019 1:49 pm | Oct 20, 2019 8:50 pm | |
Reporter | ZeusAlmighty | Assigned To | RocketAssistedPuffin | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.953 Hotfixes For Certain Linux + Hardware Combinations | ||||
Fixed in Version | 0.954 Hacking Log! | ||||
Summary | 0021845: Starting Choices (flagship, combat factory, battlestation) -- Update needed to reflect new mechanics | ||||
Description | Background/Problem: Currently in the galaxy setup for player starting fleet choices, the options for combat factories are obselete. They do not mention the drones and the option to get an extra flagship composed of engineers if frankly a terrible starting option Proposal: 1)Feature the unique combat factory starting options since we currently lack the ability to choose the rejevenator (with decoy drones) or the "scrapper" (with scrap drones) 2) remove the extra flagship with engineers--custom fleets makes this totally superflous 3) tweak the drones of the starting combat factory. It's underpowered compared to the saboteur factory (I love this factory!!). More drones would be appropriate and/or additional drone types (e.g. pike) 4) Battlestations feel quite flimsy and are high priorty targets. These could be buff accordingly (--I still think my proposal to integrate these with the command station tech is the way to go) | ||||
Tags | No tags attached. | ||||
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Rejuvenator Factory is used for the Mass Combat Engineers Fleet, and they're all clarified with regards to the drones. Normal Combat Factory has double the drones too. |
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cool! Probably wise to keep the others as findable, although I will be thinking of other combat factory variants, if only to amuse myself ; ) |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 18, 2019 1:49 pm | ZeusAlmighty | New Issue | |
Oct 18, 2019 1:55 pm | RocketAssistedPuffin | Assigned To | => RocketAssistedPuffin |
Oct 18, 2019 1:55 pm | RocketAssistedPuffin | Status | new => assigned |
Oct 18, 2019 7:34 pm | RocketAssistedPuffin | Status | assigned => resolved |
Oct 18, 2019 7:34 pm | RocketAssistedPuffin | Resolution | open => fixed |
Oct 18, 2019 7:34 pm | RocketAssistedPuffin | Fixed in Version | => 0.954 Hacking Log! |
Oct 18, 2019 7:34 pm | RocketAssistedPuffin | Note Added: 0053791 | |
Oct 20, 2019 8:50 pm | ZeusAlmighty | Note Added: 0053807 |