View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021926 | AI War 2 | Gameplay Idea | Oct 25, 2019 12:35 pm | Feb 11, 2021 12:38 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.001 Official Game Launch! | ||||
Fixed in Version | Beta 2.728 Full Multiplayer Beta | ||||
Summary | 0021926: Gifting of resource flows in multiplayer. | ||||
Description | Hachimocho: https://www.reddit.com/r/Games/comments/dmhlu6/ama_i_am_chris_park_founder_of_arcen_games_and/f56byjk/ My notes: Resources tend to come and go pretty fast (well, metal does), so direct gifting has never been on my list of really valuable things. It's a lot easier to gift a specific unit, but even there with the new fleets system I don't think we'll be able to easily do something like gifting one resource generator out of a planet-full. I guess we COULD, but it would be janky. So perhaps instead we'll wind up with some sort of "here's the metal flow per second I'm gifting you," or the same for energy generation. I agree that resource generation is a good thing to share in those cases, and making it simple and something that is ongoing (that you can adjust as needed) seems like the best plan. | ||||
Tags | No tags attached. | ||||
child of | 0021432 | resolved | Chris_McElligottPark | Multiplayer todo - parent issue. |
|
The most obviously useful thing in that area is automatically gifting your metal overflow to your allies once your storage is full. I don't know if AI War 1 did that, but it feels like something that should be enabled by default, and not even an option. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 25, 2019 12:35 pm | Chris_McElligottPark | New Issue | |
Oct 25, 2019 12:36 pm | Chris_McElligottPark | Relationship added | child of 0021432 |
Oct 25, 2019 11:49 pm | Asteroid | Note Added: 0053994 | |
Feb 11, 2021 12:38 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 11, 2021 12:38 pm | Chris_McElligottPark | Status | new => resolved |
Feb 11, 2021 12:38 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 11, 2021 12:38 pm | Chris_McElligottPark | Fixed in Version | => Beta 2.728 Full Multiplayer Beta |