View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021937 | AI War 2 | GUI | Oct 25, 2019 6:20 pm | Jan 16, 2020 11:50 am | |
Reporter | Orelius | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.002 ARSes, Instigators, and Tech Vaults, Oh My | ||||
Summary | 0021937: Make the beacons that enable factions upon hacking/destruction appear on galaxy map | ||||
Description | Currently, the beacons that enable a faction upon hacking or destruction like the nanocaust inhibitor show up on the intel screen, but not on the galaxy map. I think they should appear on the galaxy map like other important destructables. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 25, 2019 6:20 pm | Orelius | New Issue | |
Oct 25, 2019 6:45 pm | BadgerBadger | Summary | Make nodes that enable factions upon hacking/destruction appear on galaxy map => Make the beacons that enable factions upon hacking/destruction appear on galaxy map |
Oct 25, 2019 6:45 pm | BadgerBadger | Description Updated | |
Jan 16, 2020 11:50 am | RocketAssistedPuffin | Assigned To | => Chris_McElligottPark |
Jan 16, 2020 11:50 am | RocketAssistedPuffin | Status | new => resolved |
Jan 16, 2020 11:50 am | RocketAssistedPuffin | Resolution | open => fixed |
Jan 16, 2020 11:50 am | RocketAssistedPuffin | Note Added: 0055610 |