View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022045 | AI War 2 | Bug - Gameplay | Nov 1, 2019 7:17 pm | Nov 1, 2019 8:15 pm | |
Reporter | NB_FlankStrike | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.003 Sortable Objectives | ||||
Fixed in Version | 1.005 Answering Your Top Requests | ||||
Summary | 0022045: Units ignoring Sentinel gunboats | ||||
Description | Not sure what triggered it or if it is just the unit type | ||||
Tags | No tags attached. | ||||
related to | 0022044 | resolved | BadgerBadger | AI Ships will never move into position to attack fleet transports |
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Possibly related to my issue with Transports not being attacked? Badger might have been onto something with the Overpower logic. |
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This bug is already fixed in the next release |
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Turning on the Experimental Pursuit Mode should make this go away in the meantime. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 1, 2019 7:17 pm | NB_FlankStrike | New Issue | |
Nov 1, 2019 7:17 pm | NB_FlankStrike | File Added: bug2.save | |
Nov 1, 2019 7:37 pm | wm46 | Note Added: 0054257 | |
Nov 1, 2019 7:37 pm | wm46 | Relationship added | related to 0022044 |
Nov 1, 2019 7:52 pm | BadgerBadger | Assigned To | => BadgerBadger |
Nov 1, 2019 7:52 pm | BadgerBadger | Status | new => resolved |
Nov 1, 2019 7:52 pm | BadgerBadger | Resolution | open => fixed |
Nov 1, 2019 7:52 pm | BadgerBadger | Fixed in Version | => 1.005 Answering Your Top Requests |
Nov 1, 2019 7:52 pm | BadgerBadger | Note Added: 0054258 | |
Nov 1, 2019 7:54 pm | BadgerBadger | Note Edited: 0054258 | |
Nov 1, 2019 8:15 pm | BadgerBadger | Note Added: 0054266 |