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IDProjectCategoryLast Update
0022082AI War 2Bug - GameplayNov 4, 2019 5:45 pm
ReporterInterloper Assigned ToBadgerBadger  
Status resolvedResolutionreopened 
Product Version1.003 Sortable Objectives 
Fixed in Version1.005 Answering Your Top Requests 
Summary0022082: AI War 2 - "Increase Dyson Max Strength" and "Increase Dyson Unit Production" hacks not using Hacking Points
DescriptionHello, I have encountered a few bugs related to Dyson Sphere hacking in AI War 2.

1) I hacked a Dyson Sphere to "Increase Dyson Max Strength." The Hack Sidebar said that this would cost 20 Hacking Points, but the Hacking Summary (accessed by holding your mouse over your hacking points) states that 0 Hacking Points were actually used.

2) Also, I expected the Dyson units (e.g., Dyson Defender) to increase from Mk. 1 to Mk. 2 upon completing the hack, but they remained at Mk. 1. Additionally, I could not see that any stats for the Dyson units had changed after completing the hack. (e.g., HP, shields, weapon strength, eg., remained unchanged).

3) The "Increase Dyson Unit Production" Hack Sidebar also said that the hack would cost 20 Hacking Points, but the Hacking Summary states that 0 Hacking Points were used. I can't tell if the unit production actually increased, or not, but I suspect it did not change because 0 Hacking Points were used.

For both hacks, I left my fleet transport on the world and ran down the Hacking timer until the timer completed and the Dyson Sphere became an "Aggravated Dyson Sphere" and spawned a hostile reaction fleet. Therefore, I believe that the hack completed, just that the reward did not accrue (e.g., Dyson strength did not increase and Dyson production rate did not increase).

I have attached screenshots of the Hacking Summary depicting 0 points were charged for the "Increase Dyson Max Strength" and "Increase Dyson Unit Production" hacks, and a save after completing the hacks.

Thanks!
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Activities

Interloper

Nov 4, 2019 5:09 pm

reporter  

20191104164316_1.jpg (353,099 bytes)
20191104164259_1.jpg (394,185 bytes)
Joe3.savemet (52 bytes)
Joe3.bak (648,574 bytes)
Joe3.save (754,876 bytes)

BadgerBadger

Nov 4, 2019 5:25 pm

manager   ~0054336

Dyson Defenders are upgraded via the Tech Menu. I believe Fusion and Medium upgrade them

BadgerBadger

Nov 4, 2019 5:25 pm

manager   ~0054337

These hacks will now show the number of hacking points used in the Hacking Log. Note that it will not retroactively apply to any previously done hacks.

Interloper

Nov 4, 2019 5:31 pm

reporter   ~0054338

Thanks, but I think the Tech menu only upgrades my ships, not the Dyson faction's ships, right? I don't have any Dyson units, I was trying to increase the strength of the Dyson faction with the hack.

I just double-checked, and none of the Tech upgrades state that they affect Dyson units.

What is the intended effect of the "Increase Dyson Max Strength" hack? Is some parameter other than Mark affected? If so, maybe the hack tooltip should clarify what is affected? Thanks again!

Interloper

Nov 4, 2019 5:33 pm

reporter   ~0054339

See note below - "Increase Dyson Max Strength" hack should affect mark of Dyson Faction, not player's units.

BadgerBadger

Nov 4, 2019 5:41 pm

manager   ~0054340

That's not why Dyson Max strength means. The Dyson Sphere has a cap to the total number of units it's allowed in the galaxy, and the hack increases that cap.

BadgerBadger

Nov 4, 2019 5:42 pm

manager   ~0054341

The Tech Menu upgrades the Dyson Ships you have in your fleets.

Interloper

Nov 4, 2019 5:44 pm

reporter   ~0054342

That clarifies it. Thank you!

BadgerBadger

Nov 4, 2019 5:45 pm

manager   ~0054343

The Hacking Log has been improved

Issue History

Date Modified Username Field Change
Nov 4, 2019 5:09 pm Interloper New Issue
Nov 4, 2019 5:09 pm Interloper File Added: 20191104164316_1.jpg
Nov 4, 2019 5:09 pm Interloper File Added: 20191104164259_1.jpg
Nov 4, 2019 5:09 pm Interloper File Added: Joe3.savemet
Nov 4, 2019 5:09 pm Interloper File Added: Joe3.bak
Nov 4, 2019 5:09 pm Interloper File Added: Joe3.save
Nov 4, 2019 5:25 pm BadgerBadger Note Added: 0054336
Nov 4, 2019 5:25 pm BadgerBadger Assigned To => BadgerBadger
Nov 4, 2019 5:25 pm BadgerBadger Status new => resolved
Nov 4, 2019 5:25 pm BadgerBadger Resolution open => fixed
Nov 4, 2019 5:25 pm BadgerBadger Fixed in Version => 1.005 Answering Your Top Requests
Nov 4, 2019 5:25 pm BadgerBadger Note Added: 0054337
Nov 4, 2019 5:31 pm Interloper Note Added: 0054338
Nov 4, 2019 5:33 pm Interloper Status resolved => feedback
Nov 4, 2019 5:33 pm Interloper Resolution fixed => reopened
Nov 4, 2019 5:33 pm Interloper Note Added: 0054339
Nov 4, 2019 5:41 pm BadgerBadger Note Added: 0054340
Nov 4, 2019 5:42 pm BadgerBadger Note Added: 0054341
Nov 4, 2019 5:44 pm Interloper Note Added: 0054342
Nov 4, 2019 5:44 pm Interloper Status feedback => assigned
Nov 4, 2019 5:45 pm BadgerBadger Status assigned => resolved
Nov 4, 2019 5:45 pm BadgerBadger Note Added: 0054343