View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022109 | AI War 2 | Gameplay Idea | Nov 6, 2019 10:47 am | Dec 1, 2019 11:24 am | |
Reporter | NRSirLimbo | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.005 Answering Your Top Requests | ||||
Fixed in Version | 1.011 SuperCat Swats Back | ||||
Summary | 0022109: Drones return to their host if no enemies are near | ||||
Description | Kind of strange seeing drones from my combat factories deployed only to die and having to be rebuilt every time the planet was under attack. So why not have them return and (potentially) heal up inside the mothership. | ||||
Tags | No tags attached. | ||||
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Badger made it so drones enter their controller if no enemies are present. |
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If that goes for Hive Golem drones as well, that's huge QOL improvement to using them. |
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Applies to everything; hive golem, swarmer AI drones, marauder drone raiders, etc... I also fixed the bug where hive golem internally stored drones didn't persist across save/reload, so hive golem is now much better |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 6, 2019 10:47 am | NRSirLimbo | New Issue | |
Dec 1, 2019 7:48 am | RocketAssistedPuffin | Assigned To | => BadgerBadger |
Dec 1, 2019 7:48 am | RocketAssistedPuffin | Status | new => resolved |
Dec 1, 2019 7:48 am | RocketAssistedPuffin | Resolution | open => fixed |
Dec 1, 2019 7:48 am | RocketAssistedPuffin | Fixed in Version | => 1.011 SuperCat Swats Back |
Dec 1, 2019 7:48 am | RocketAssistedPuffin | Note Added: 0054768 | |
Dec 1, 2019 11:16 am | Peter Ebbesen | Note Added: 0054770 | |
Dec 1, 2019 11:22 am | BadgerBadger | Note Added: 0054771 | |
Dec 1, 2019 11:24 am | BadgerBadger | Note Edited: 0054771 |