View Issue Details

IDProjectCategoryLast Update
0022203AI War 2SuggestionNov 16, 2019 12:02 pm
ReporterPeter Ebbesen Assigned ToBadgerBadger  
Status resolvedResolutionfixed 
Product Version1.009 Hotfix 
Fixed in Version1.010 Extracting Those Archives 
Summary0022203: Better sorting of Current Energy and Production list
DescriptionThe game engine treats planets as command stations as fleets, which is fine mechanically but not the way players think of them due to them having very different functionality. The list is sorted by most energy used.

Since the purpose of such a list is to produce clarity with a minimal amount of player effort, I suggest applying rudimentary UX skills to it.

To whit, split the list:

Energy Consumed per fleets
<follow by fleets listed with fleetname and sorted by fleetname, each fleet's ship-lines sorted alphabetically>

Energy Consumed per planet
<followed by command stations listed with planetname and sorted by planetname, each command station's buildings sorted alphabetically>

Energy Produced per planet
<followed by planets sorted by planetname>




TagsNo tags attached.

Activities

BadgerBadger

Nov 16, 2019 12:18 am

manager   ~0054584

For me, the Energy Consumed list's primary goal is to figure out where my energy is being consumed. The current classification seems like it accomplishes that better. If I have to look at the Fleets list, then scroll down to the planets list, then scroll back up to the fleets list again, then back down as I compare values that seems really inefficient.

Peter Ebbesen

Nov 16, 2019 6:20 am

reporter   ~0054586

Interesting, BadgerBadger; For me it is getting an overview and knowing how much energy a specific planet or fleet is spending if I'm going to make cuts since these choices are strategically determined by location in Galaxy and exposure to AI threat, not focusing on the big-ticket energy items (I usually know what those are anyhow), something that the current implementation is singularly inefficient at aiding me with.

Peter Ebbesen

Nov 16, 2019 6:26 am

reporter   ~0054587

Likewise, say that a planet is about to be overrun by the AI and I want to know the impact on my energy budget of letting this happen. Currently it is a mess to find this simple information in the list unless I only have few fleets and few planets.

BadgerBadger

Nov 16, 2019 9:28 am

manager   ~0054593

I could probably do ridiculous like "Ctrl-click on the energy screen to sort by fleets and planets separately, regular click has current behaviour"

BadgerBadger

Nov 16, 2019 11:26 am

manager   ~0054594

Holding "C" and clicking will sort the planetary fleets and mobile fleets separately

Peter Ebbesen

Nov 16, 2019 12:02 pm

reporter   ~0054597

And alphabetically?

Issue History

Date Modified Username Field Change
Nov 15, 2019 12:47 pm Peter Ebbesen New Issue
Nov 16, 2019 12:18 am BadgerBadger Note Added: 0054584
Nov 16, 2019 6:11 am Peter Ebbesen Description Updated
Nov 16, 2019 6:20 am Peter Ebbesen Note Added: 0054586
Nov 16, 2019 6:26 am Peter Ebbesen Note Added: 0054587
Nov 16, 2019 9:28 am BadgerBadger Note Added: 0054593
Nov 16, 2019 11:26 am BadgerBadger Assigned To => BadgerBadger
Nov 16, 2019 11:26 am BadgerBadger Status new => resolved
Nov 16, 2019 11:26 am BadgerBadger Resolution open => fixed
Nov 16, 2019 11:26 am BadgerBadger Fixed in Version => 1.010 Extracting Those Archives
Nov 16, 2019 11:26 am BadgerBadger Note Added: 0054594
Nov 16, 2019 12:02 pm Peter Ebbesen Note Added: 0054597