View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022203 | AI War 2 | Suggestion | Nov 15, 2019 12:47 pm | Nov 16, 2019 12:02 pm | |
Reporter | Peter Ebbesen | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.009 Hotfix | ||||
Fixed in Version | 1.010 Extracting Those Archives | ||||
Summary | 0022203: Better sorting of Current Energy and Production list | ||||
Description | The game engine treats planets as command stations as fleets, which is fine mechanically but not the way players think of them due to them having very different functionality. The list is sorted by most energy used. Since the purpose of such a list is to produce clarity with a minimal amount of player effort, I suggest applying rudimentary UX skills to it. To whit, split the list: Energy Consumed per fleets <follow by fleets listed with fleetname and sorted by fleetname, each fleet's ship-lines sorted alphabetically> Energy Consumed per planet <followed by command stations listed with planetname and sorted by planetname, each command station's buildings sorted alphabetically> Energy Produced per planet <followed by planets sorted by planetname> | ||||
Tags | No tags attached. | ||||
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For me, the Energy Consumed list's primary goal is to figure out where my energy is being consumed. The current classification seems like it accomplishes that better. If I have to look at the Fleets list, then scroll down to the planets list, then scroll back up to the fleets list again, then back down as I compare values that seems really inefficient. |
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Interesting, BadgerBadger; For me it is getting an overview and knowing how much energy a specific planet or fleet is spending if I'm going to make cuts since these choices are strategically determined by location in Galaxy and exposure to AI threat, not focusing on the big-ticket energy items (I usually know what those are anyhow), something that the current implementation is singularly inefficient at aiding me with. |
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Likewise, say that a planet is about to be overrun by the AI and I want to know the impact on my energy budget of letting this happen. Currently it is a mess to find this simple information in the list unless I only have few fleets and few planets. |
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I could probably do ridiculous like "Ctrl-click on the energy screen to sort by fleets and planets separately, regular click has current behaviour" |
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Holding "C" and clicking will sort the planetary fleets and mobile fleets separately |
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And alphabetically? |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 15, 2019 12:47 pm | Peter Ebbesen | New Issue | |
Nov 16, 2019 12:18 am | BadgerBadger | Note Added: 0054584 | |
Nov 16, 2019 6:11 am | Peter Ebbesen | Description Updated | |
Nov 16, 2019 6:20 am | Peter Ebbesen | Note Added: 0054586 | |
Nov 16, 2019 6:26 am | Peter Ebbesen | Note Added: 0054587 | |
Nov 16, 2019 9:28 am | BadgerBadger | Note Added: 0054593 | |
Nov 16, 2019 11:26 am | BadgerBadger | Assigned To | => BadgerBadger |
Nov 16, 2019 11:26 am | BadgerBadger | Status | new => resolved |
Nov 16, 2019 11:26 am | BadgerBadger | Resolution | open => fixed |
Nov 16, 2019 11:26 am | BadgerBadger | Fixed in Version | => 1.010 Extracting Those Archives |
Nov 16, 2019 11:26 am | BadgerBadger | Note Added: 0054594 | |
Nov 16, 2019 12:02 pm | Peter Ebbesen | Note Added: 0054597 |