View Issue Details

IDProjectCategoryLast Update
0022241AI War 2SuggestionNov 20, 2019 8:22 am
Reporterdeo Assigned To 
Status newResolutionopen 
Product Version1.010 Extracting Those Archives 
Summary0022241: Lack of planet-move flag
Descriptionin first AI you could put a flag on the planet which indicates where newly warped units will move
Now they all just stand near wormhole which can be fatal
would like to have such feature again
TagsNo tags attached.

Activities

BadgerBadger

Nov 19, 2019 11:52 am

manager   ~0054633

If you want your ships to move to a specific spot on a remote planet then go to the destination planet and click on that location and your ships will move from their current planet to that location on the destination planet.

Or do you mean that every time your ships enter a planet they would go to a specific spot on that planet? I don't remember AIWC having that mechanic (or at least I never used it).

deo

Nov 19, 2019 1:31 pm

reporter   ~0054637

>If you want your ships to move to a specific spot on a remote planet then go to the destination planet and click on that location and your ships will move from their current planet to that location on the destination planet.
this case not working because ships selection drop randomly even if you ctrl+click wormhole from another planet and click specific location - the result is some ships at arrival still stuck near wh

>Or do you mean that every time your ships enter a planet they would go to a specific spot on that planet? I don't remember AIWC having that mechanic (or at least I never used it).
yea there was one

Strategic Sage

Nov 20, 2019 5:26 am

reporter   ~0054647

I think you might be talking about Rally Posts here. I'm not having the described problem with cross-planet moves myself, so I can't help on that one. They move where I instruct them to on the destination planet.

deo

Nov 20, 2019 6:30 am

reporter   ~0054648

yes, rally posts,
anyway this task not about issues when micromanaging fleets movement, its about reducing one layer of mm, because it feels enough just selecting stuff, going to galaxy view and click on planet, without going into planet for specific spot EACH TIME
this is mostly concerns your highly forified planets where wait waves or going for repair/rebuild, those not chaning often

deo

Nov 20, 2019 8:22 am

reporter   ~0054649

i remember in aiw1 those rally posts were also used by neutral faction, like dyson, and even zombies, so you could manupulate and for example keep zombies/allies at specific planet as long as you want
probably this shouldn't be same in aiw2

Issue History

Date Modified Username Field Change
Nov 19, 2019 11:35 am deo New Issue
Nov 19, 2019 11:52 am BadgerBadger Note Added: 0054633
Nov 19, 2019 1:31 pm deo Note Added: 0054637
Nov 20, 2019 5:26 am Strategic Sage Note Added: 0054647
Nov 20, 2019 6:30 am deo Note Added: 0054648
Nov 20, 2019 8:22 am deo Note Added: 0054649