View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022349 | AI War 2 | Bug - Gameplay | Dec 10, 2019 12:42 pm | Dec 10, 2019 8:10 pm | |
Reporter | zoutzakje | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.010 Extracting Those Archives | ||||
Fixed in Version | 1.014 High AIP Playstyle Viability | ||||
Summary | 0022349: Is the AI allowed to send waves against reconquered planets? | ||||
Description | Started my game during version 1.010 i think. I captured a planet called Sephie to take control of another Spire Frigate. I finished repairing it and a reconquest wave appeared. I scrapped my command station there and pulled out of the planet, letting the AI take it back. Several minutes later I'm getting a regular wave warning against Sephie. I don't know if that's supposed to happen, but it feels like it shouldn't (why would it send a wave against itself?). Either way i got some serious gate raiding to do. Can't leave that kind of threat unchecked. The autosave is after the AI recaptured Sephie, but before the wave warning. The casual777 save is with the wave warning. | ||||
Tags | No tags attached. | ||||
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What tends to happen in this case is that the AI queued up the wave against your planet while you owned it, but you didn't get the notification or wave until after you no longer owned it. |
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Fixed. Your autosave from before the wave appeared was extremely helpful for testing the fix. Note that this isn't actually fixed in 1.014, but in 1.015 |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 10, 2019 12:42 pm | zoutzakje | New Issue | |
Dec 10, 2019 12:42 pm | zoutzakje | File Added: Autosave.37200.save | |
Dec 10, 2019 12:42 pm | zoutzakje | File Added: Casual777GettingReady.save | |
Dec 10, 2019 1:05 pm | BadgerBadger | Note Added: 0054909 | |
Dec 10, 2019 8:07 pm | BadgerBadger | Assigned To | => BadgerBadger |
Dec 10, 2019 8:07 pm | BadgerBadger | Status | new => resolved |
Dec 10, 2019 8:07 pm | BadgerBadger | Resolution | open => fixed |
Dec 10, 2019 8:07 pm | BadgerBadger | Fixed in Version | => 1.014 High AIP Playstyle Viability |
Dec 10, 2019 8:07 pm | BadgerBadger | Note Added: 0054920 | |
Dec 10, 2019 8:10 pm | BadgerBadger | Note Edited: 0054920 |