View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022539 | AI War 2 | Bug - Gameplay | Jan 6, 2020 4:51 pm | Jan 6, 2020 5:16 pm | |
Reporter | Admiral | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | BETA 1.102 Fireteam Refinements | ||||
Summary | 0022539: Allied ships oscillate between two targets uselessly | ||||
Description | See save game - Delmarn - my fleet is purple. There are a ton of ships that go between the enemy guard post at the top (in the forcefield, if it is still up) and the bottom, just go down, shoot once, then decide to go up. So, there is a large line of ships crossing up and down between these two targets. It's a total fail of auto-targeting in pursuit mode... Thanks! | ||||
Tags | No tags attached. | ||||
related to | 0022447 | new | AI seems to "waffle" about where ships are going |
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It might be nice to have journal of what the "AI" (not the enemy) is assigning a ship to do, so we can see over time what is causing these sorts of oscillations. |
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There's debug stuff to give a ton of information on the units, like queued orders and such. |
Date Modified | Username | Field | Change |
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Jan 6, 2020 4:51 pm | Admiral | New Issue | |
Jan 6, 2020 4:51 pm | Admiral | File Added: Debug Delmarn Pursuit Oscillating.save | |
Jan 6, 2020 4:51 pm | Admiral | File Added: Debug Delmarn Pursuit Oscillating.savemet | |
Jan 6, 2020 5:10 pm | Admiral | Note Added: 0055368 | |
Jan 6, 2020 5:10 pm | Admiral | Relationship added | related to 0022447 |
Jan 6, 2020 5:16 pm | RocketAssistedPuffin | Note Added: 0055371 |