View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022555 | AI War 2 | Bug - Other | Jan 8, 2020 5:11 am | Jan 8, 2020 5:09 pm | |
Reporter | ArnaudB | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | not fixable | ||
Product Version | BETA 1.104 The Speed We Need | ||||
Summary | 0022555: Mod faction (Civilian Industry) no longer show up | ||||
Description | A recent bug with 1.104 compared to 1.103. Both in saved games and in new games the faction doesn't show up. I checked the mod file but it didn't seem different. The minor faction still show up in the list of active faction and in the lobby, it just does nothing (no units appear, those present before are now gone). | ||||
Tags | No tags attached. | ||||
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For reference, the mod: https://forums.arcengames.com/ai-war-ii-modding/player-trains-a-player-aligned-special-faction/ |
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I looked into it, and discovered that this was a matter of the code not being compatible anymore because of some (very atypical) changes I made to method names to make things more consistent. It's a 2 minute fix for the mod author, probably, but it will need to be updated to work with the new versions and then it will be good to go. We rarely make changes that would break a mod, but I realized that with this one I made a series of them in order to make things clearer for both us internally and modders. |
Date Modified | Username | Field | Change |
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Jan 8, 2020 5:11 am | ArnaudB | New Issue | |
Jan 8, 2020 5:11 am | ArnaudB | File Added: Hope 3.rar | |
Jan 8, 2020 11:09 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 8, 2020 11:09 am | Chris_McElligottPark | Status | new => assigned |
Jan 8, 2020 11:09 am | Chris_McElligottPark | Note Added: 0055430 | |
Jan 8, 2020 5:09 pm | Chris_McElligottPark | Status | assigned => closed |
Jan 8, 2020 5:09 pm | Chris_McElligottPark | Resolution | open => not fixable |
Jan 8, 2020 5:09 pm | Chris_McElligottPark | Note Added: 0055439 |