View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023005 | AI War 2 | Balance Issue | Mar 12, 2020 11:39 am | Apr 6, 2020 5:31 pm | |
Reporter | Ecthelon | Assigned To | BadgerBadger | ||
Status | closed | Resolution | won't fix | ||
Product Version | 2.009 Plenty Of Tuning | ||||
Fixed in Version | 2.017 GOG Achievements | ||||
Summary | 0023005: Scourge make poor use of space. | ||||
Description | I understand that it's a good idea to have checks to make sure that scourge (and presumably other minor factions) can't build too many things too close together. However in examples like the attached save they have really made an appalling use of the space they have. In the top left quarter of the map they have wasted quite a few worlds. (Some buildings are there but currently unexplored). Maybe they have some sort of sanity check that lets them build more buildings adjacent to existing ones in cases like this? Or maybe they have some mechanism to relocate/recycle their own structures? | ||||
Tags | No tags attached. | ||||
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Poor space usage.savemet (83 bytes)
X0 239297481 12576 4AIs <color=#66ffce>Easier </color> Full Ensemble Difficulty 7 0 |
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The scourge place things randomly, and their suboptimal choices are just part of the game. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 12, 2020 11:39 am | Ecthelon | New Issue | |
Mar 12, 2020 11:39 am | Ecthelon | File Added: Poor space usage.save | |
Mar 12, 2020 11:39 am | Ecthelon | File Added: Poor space usage.savemet | |
Mar 12, 2020 11:40 am | Ecthelon | Description Updated | |
Apr 6, 2020 5:31 pm | BadgerBadger | Assigned To | => BadgerBadger |
Apr 6, 2020 5:31 pm | BadgerBadger | Status | new => closed |
Apr 6, 2020 5:31 pm | BadgerBadger | Resolution | open => won't fix |
Apr 6, 2020 5:31 pm | BadgerBadger | Fixed in Version | => 2.017 GOG Achievements |
Apr 6, 2020 5:31 pm | BadgerBadger | Note Added: 0056707 |