View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023031 | AI War 2 | Balance Issue | Mar 14, 2020 9:15 am | May 21, 2020 4:37 pm | |
Reporter | Histidine | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.009 Plenty Of Tuning | ||||
Fixed in Version | 2.047 Perks By Another Mother | ||||
Summary | 0023031: Nanobot centers should not spawn on player planets | ||||
Description | (i.e. planets with player command stations on them, when player is not friendly to nanocaust) Otherwise they can spread through player territory uncontrollably once they penetrate the front line, building nanobot centers as they go while circumventing player defenses. | ||||
Tags | No tags attached. | ||||
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int hostileStrength = planet.GetPlanetFactionForFaction( faction ).DataByStance[FactionStance.Hostile].MobileStrength; //FInt friendlyTotalStrength = planet.GetPlanetFactionForFaction( faction ).DataByStance[FactionStance.Friendly].TotalStrength; PlanetFaction myPlanetFaction = planet.GetPlanetFactionForFaction( faction ); int myStrength = myPlanetFaction.DataByStance[FactionStance.Self].TotalStrength; if ( myStrength == 0 ) return false; if ( hostileStrength < myStrength/10) { if ( tracing ) tracingBuffer.Add("allowedToCapture: currently allowed to capture " + planet.Name + " Nanocaust Strength " + myStrength + " enemy strength " + hostil\ eStrength).Add("\n"); return true; } Note that it's only counting mobile ships. It probably should count everything |
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The Nanocaust are definitely allowed to claim planets with player command stations on them. However, I've tweaked the rules to make sure they significantly outnumber your forces. You also have a grace period where the spawner is warping in. But if the Nanocaust break through your defenses they can and will spread very rapidly through your planets, and that's not a bug. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 14, 2020 9:15 am | Histidine | New Issue | |
May 21, 2020 12:06 pm | BadgerBadger | Note Added: 0057084 | |
May 21, 2020 12:06 pm | BadgerBadger | Assigned To | => BadgerBadger |
May 21, 2020 12:06 pm | BadgerBadger | Status | new => assigned |
May 21, 2020 4:37 pm | BadgerBadger | Status | assigned => resolved |
May 21, 2020 4:37 pm | BadgerBadger | Resolution | open => fixed |
May 21, 2020 4:37 pm | BadgerBadger | Fixed in Version | => 2.047 Perks By Another Mother |
May 21, 2020 4:37 pm | BadgerBadger | Note Added: 0057090 |