View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002304 | AI War 1 / Classic | Bug - Other | Jan 8, 2011 9:17 pm | Jan 10, 2011 5:32 pm | |
Reporter | Suzera | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.063 | ||||
Fixed in Version | 4.065 | ||||
Summary | 0002304: Group move slowing down ships to less than slowest ship | ||||
Description | Might have something to do with blitz or the station changes. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
has duplicate | 0002322 | resolved | Chris_McElligottPark | Mixing civilian and military ships reduces move speed in group move mode |
related to | 0002300 | resolved | Chris_McElligottPark | Gravity Drains not working |
related to | 0002289 | resolved | Chris_McElligottPark | Speed increase from Speed Boost ships not being applied to group move with Golems |
related to | 0001613 | resolved | Chris_McElligottPark | Speed boosters slow ships down |
related to | 0002198 | resolved | Chris_McElligottPark | Ships entering a Logistics system on FRD don't get speed boost |
related to | 0002282 | resolved | Chris_McElligottPark | Problems with ships entering system on FRD, CMD station speed boost |
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I don't see the issue in this save. The only stuff I see is moving at speed 88, which is the speed of the group. However, I am fixing a number of other related issues about group move, gravity, and speed boosts, so perhaps that will also fix the issue you were seeing -- perhaps it was something that didn't persist into the save. If I'm missing something, let me know, but hopefully it's resolve in this next version either way. |
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The actual speed they move when group-moved is slower than the speed the slowest things move when not group moving, regardless of the display tooltip. |
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Hmm, that's not what I was observing, but my main observations were after a number of other fixes, so I'd probably already caught that. Needless to say, there was a big cluster of bugs there, so this was probably a downstream effect of one of the others. If you still see it in the next version, do let me know, though! |
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I just did an explicit test and it looks like this was just an illusion. I guess everything is just moving half as fast as before or something, even on a friendly planet. I guess I'll see what happens next version. |
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Sounds good. |
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Yeah, I'm seeing this as well. Everything is moving at roughly half of what they used to EVEN on friendly planets. They do not speed up or slow down on enemy planets. My guess is that the "Doubles friendly ships speed" is not currently working. |
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Reopening this, as ships are still moving WAAAY too slowly on friendly planets even in 4.064. |
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I just noticed this: The AI ships are over twice as fast as yours EVEN on friendly planets. This makes is excessively hard to counter Spire waves for instance. |
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* A pretty sweeping internal change has been made for how group move is tracked and applied. This should hopefully resolve all the problems with the mixtures of group moving and speed boosting and speed-boost-immune ships, but we'll see (we said this a few releases back, too). The difference is that this time the solution is clearer and more architecturally-dstructive, rather than being clever and yet architecture-saving. ** This may cause some accidental bugs if we typed something wrong (that's the architecturally-dstructive part, and why we avoided doing that before), but it should also fix the actual bugs it's meant to fix. ** The core of this change is basically tracking two group move speeds, rather than one: slowest boostable speed, and slowest non-boostable speed. ** Ships in savegames that are already group-moving might be still acting briefly wrong. Simply giving them another group-move order will straighten them out, if so. By "briefly wrong," we mean that they might be moving too fast or too slow compared to what they really should be, the same as they were already moving in the old savegame. ** This should also fix the "player ships are always moving too slowly" bug that was in the last version (it was really just a group-move thing). |
Date Modified | Username | Field | Change |
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Jan 8, 2011 9:17 pm | Suzera | New Issue | |
Jan 8, 2011 9:17 pm | Suzera | File Added: G.sav | |
Jan 8, 2011 10:44 pm | Chris_McElligottPark | Note Added: 0008018 | |
Jan 8, 2011 10:44 pm | Chris_McElligottPark | Status | new => resolved |
Jan 8, 2011 10:44 pm | Chris_McElligottPark | Fixed in Version | => 4.064 |
Jan 8, 2011 10:44 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 8, 2011 10:44 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 8, 2011 10:44 pm | Chris_McElligottPark | Relationship added | related to 0002300 |
Jan 8, 2011 10:44 pm | Chris_McElligottPark | Relationship added | related to 0002289 |
Jan 8, 2011 10:45 pm | Chris_McElligottPark | Relationship added | related to 0001613 |
Jan 8, 2011 10:46 pm | Chris_McElligottPark | Relationship added | related to 0002198 |
Jan 8, 2011 10:46 pm | Chris_McElligottPark | Relationship added | related to 0002282 |
Jan 9, 2011 1:04 am | Suzera | Note Added: 0008040 | |
Jan 9, 2011 1:06 am | Chris_McElligottPark | Note Added: 0008041 | |
Jan 9, 2011 1:10 am | Suzera | Note Added: 0008044 | |
Jan 9, 2011 1:10 am | Suzera | Status | resolved => feedback |
Jan 9, 2011 1:10 am | Suzera | Resolution | fixed => reopened |
Jan 9, 2011 1:10 am | Chris_McElligottPark | Note Added: 0008046 | |
Jan 9, 2011 1:10 am | Chris_McElligottPark | Status | feedback => resolved |
Jan 9, 2011 1:10 am | Chris_McElligottPark | Resolution | reopened => fixed |
Jan 9, 2011 1:56 pm | Moonshine Fox | Note Added: 0008080 | |
Jan 9, 2011 2:12 pm | Moonshine Fox | Note Added: 0008081 | |
Jan 9, 2011 2:12 pm | Moonshine Fox | Resolution | fixed => reopened |
Jan 9, 2011 2:27 pm | Moonshine Fox | File Added: New_Timmy.sav | |
Jan 9, 2011 2:39 pm | Moonshine Fox | Note Added: 0008084 | |
Jan 9, 2011 8:44 pm | Chris_McElligottPark | Status | resolved => feedback |
Jan 10, 2011 4:28 pm | Chris_McElligottPark | Relationship added | has duplicate 0002322 |
Jan 10, 2011 5:32 pm | Chris_McElligottPark | Note Added: 0008154 | |
Jan 10, 2011 5:32 pm | Chris_McElligottPark | Status | feedback => resolved |
Jan 10, 2011 5:32 pm | Chris_McElligottPark | Fixed in Version | 4.064 => 4.065 |
Jan 10, 2011 5:32 pm | Chris_McElligottPark | Resolution | reopened => fixed |