View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023095 | AI War 2 | Crash/Exception | Apr 4, 2020 1:25 pm | Apr 7, 2020 3:33 pm | |
Reporter | GreatYng | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | unable to reproduce | ||
Product Version | 2.012 Populous | ||||
Summary | 0023095: World Deserialization Error shortly after an Unhandled Error | ||||
Description | This campaign was started in 2.009, and the error occurred in 2.012. I have not been able to replicate the result after it happened, but I was reloading the 'Het einder is dicterbij' save repeatedly to test the performance of the Flenser and I was booted to the main menu with this error. I also found an Unhandled error that seems to be from a bit before that (I didn't notice it in game, or I forgot about it), but I can't tell if the errors are related. | ||||
Tags | No tags attached. | ||||
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UnhandledErrors.txt (2,703 bytes)
4/2/2020 7:30:00 PM (2.012) Mem: 1,268,199,424 Mode: Host Plat:WindowsPlayer ----------- Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.EntityOrder.Create_Wormhole (Arcen.AIW2.Core.GameEntity_Squad ForSquad, System.Int32 RelatedIndex, System.Boolean shouldOverrideBehavior, System.Boolean RefuseToWait, Arcen.AIW2.Core.OrderSource Source) [0x0002c] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00289] in <af95bd0e46ed4c169386c521b5892199>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000d9] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00662] in <af95bd0e46ed4c169386c521b5892199>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022d] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0034f] in <a87f9f444a954067a9b67425e7bb5e00>:0 Stack Trace: at Arcen.AIW2.Core.EntityOrder.Create_Wormhole (Arcen.AIW2.Core.GameEntity_Squad ForSquad, System.Int32 RelatedIndex, System.Boolean shouldOverrideBehavior, System.Boolean RefuseToWait, Arcen.AIW2.Core.OrderSource Source) [0x0002c] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00289] in <af95bd0e46ed4c169386c521b5892199>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000d9] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00662] in <af95bd0e46ed4c169386c521b5892199>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022d] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0034f] in <a87f9f444a954067a9b67425e7bb5e00>:0 WorldDeserializationErrors.txt (2,788 bytes)
4/2/2020 7:31:10 PM (2.012) Mem: 1,331,093,504 Mode: Off Plat:WindowsPlayer -----------------------------------NullReferenceException----------------------------------- Object reference not set to an instance of an object at Arcen.AIW2.Core.EntityOrder.DeserializeFrom (Arcen.AIW2.Core.GameEntity_Squad ForSquad, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x000f2] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.Core.EntityOrderCollection.DeserializeFrom (Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0002c] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, System.String name, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00051] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.Core.GameEntity_Base.StartDeserializeFrom (Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String PlaceDeserializingFromForDebugging) [0x00073] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.Core.PlanetFaction.DeserializeFrom (Arcen.AIW2.Core.Faction Faction, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0004e] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.Core.Planet.DeserializeFrom (Arcen.AIW2.Core.Galaxy ForGalaxy, Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x0007f] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.Core.Galaxy.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00012] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate) [0x008e8] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.Universal.World.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, Arcen.Universal.GameVersion& FromGameVersion) [0x0027a] in <a87f9f444a954067a9b67425e7bb5e00>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, Arcen.Universal.GameVersion& FromGameVersion) [0x00042] in <a87f9f444a954067a9b67425e7bb5e00>:0 at Arcen.Universal.World.LoadWorldFromDiskNoCampaignNameSet (System.String FullSaveName, System.Boolean LoadAsTemplate, Arcen.Universal.GameVersion& FromGameVersion) [0x00035] in <a87f9f444a954067a9b67425e7bb5e00>:0 inputBuffer: this is a binary buffer, spitting it out wouldn't help much ~*~ this is a buzzsaw binary buffer, spitting it out wouldn't help much |
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Hmm, this is very surpsing: Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.EntityOrder.Create_Wormhole (Arcen.AIW2.Core.GameEntity_Squad ForSquad, System.Int32 RelatedIndex, System.Boolean shouldOverrideBehavior, System.Boolean RefuseToWait, Arcen.AIW2.Core.OrderSource Source) [0x0002c] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00289] in <af95bd0e46ed4c169386c521b5892199>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000d9] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00662] in <af95bd0e46ed4c169386c521b5892199>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022d] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0034f] in <a87f9f444a954067a9b67425e7bb5e00>:0 Stack Trace: at Arcen.AIW2.Core.EntityOrder.Create_Wormhole (Arcen.AIW2.Core.GameEntity_Squad ForSquad, System.Int32 RelatedIndex, System.Boolean shouldOverrideBehavior, System.Boolean RefuseToWait, Arcen.AIW2.Core.OrderSource Source) [0x0002c] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.External.GameCommand_SetWormholePath.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00289] in <af95bd0e46ed4c169386c521b5892199>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000d9] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00662] in <af95bd0e46ed4c169386c521b5892199>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x0022d] in <e14e522dbd6248faa889c126a95d4e65>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x0034f] in <a87f9f444a954067a9b67425e7bb5e00>:0 |
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Based on the report there, it seems like this was a corrupt download or something along those lines that also I think Strategic Sage ran into. Both of you had Create_SomeOrder() errors, which really should not be possible. I'm hoping that the newer versions just work fine all the time, but if you do see it again, please do let us know! |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 4, 2020 1:25 pm | GreatYng | New Issue | |
Apr 4, 2020 1:25 pm | GreatYng | File Added: UnhandledErrors.txt | |
Apr 4, 2020 1:25 pm | GreatYng | File Added: WorldDeserializationErrors.txt | |
Apr 4, 2020 1:25 pm | GreatYng | File Added: Het einde is dichterbij.save | |
Apr 7, 2020 3:32 pm | Chris_McElligottPark | Note Added: 0056732 | |
Apr 7, 2020 3:33 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 7, 2020 3:33 pm | Chris_McElligottPark | Status | new => closed |
Apr 7, 2020 3:33 pm | Chris_McElligottPark | Resolution | open => unable to reproduce |
Apr 7, 2020 3:33 pm | Chris_McElligottPark | Note Added: 0056733 |