View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023197 | AI War 2 | Graphical Bug | May 20, 2020 1:19 am | May 20, 2020 5:31 pm | |
Reporter | Mitsuha | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 2.044 Scientific Equality | ||||
Fixed in Version | 2.045 Scientific Emergence | ||||
Summary | 0023197: Make un-upgradable ships mark-less // Drones say they can be upgraded but they can't | ||||
Description | If a ship cannot be upgraded, it would be nice to make it mark-less, rather than leave it as mark 1. This would demonstrate to the player that it is not possible to obtain a stronger variant. I'm looking in particular at support fleets with drones. Upgrading a combat factory does not improve its drone. Assuming this is intended, it would be nice if the drone did not have a mark, since there is no way to upgrade it. Looking at the description of a decoy drone (attached), it says "upgraded when the parent fleet upgrades". I'm assuming this is not intended. If it is intended, perhaps there is a way to upgrade only the drone when the combat factory is upgraded (and not combat engineers, sentry frigates, and whatever other ships you might switch to the support fleet). I would actually prefer the latter; I'd like to see a centerpiece's drones upgrade with it. I hope that the hive golem's bee drones upgrade with the hive golem, as they are the whole point of the golem. I haven't found a hive golem in the new beta yet, so I don't know how they work. | ||||
Tags | No tags attached. | ||||
related to | 0023051 | resolved | Chris_McElligottPark | Swarmer Guard Posts do not have drones of appropriate level |
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The drones should be upgrading when their centerpiece does, yeah. Do you have a savegame to go with the screenshot, where I can go in an figure out what's up? The wording probably does need to be improved, too. What you're wanting is the intended behavior, but it's not working at present. Related to 0023051. |
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Chris, Poppy on steam pointed out that combat factories drones aren't upgrading properly, which is likely the same problem. This might make for a really easy recreate case. |
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To recreate, start any new game, upgrade your support fleet, notice that the drones don't upgrade. |
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Looking at public void DeployDroneContents_ONLYCallFromSimBGThread( ArcenSimContext Context ) We create units whose mark is dependent on FleetMembership.EffectiveMark. Presumably when the science upgrade is done we aren't iterating over the Memberships and increasing them as appropriate for drones. |
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I think I got it -- I don't think drones were ever set up properly since the change to fleets. We always had relatively few drones, so it wasn't as much an issue. Thanks! |
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Thanks! * Drones of all sorts, be they AI-based or part of a combat factory, or off a hive golem, now all inherit the mark level of their spawner. If their spawner dies (in the case of AI stuff, mainly), then they will stick at the mark level they were. |
Date Modified | Username | Field | Change |
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May 20, 2020 1:19 am | Mitsuha | New Issue | |
May 20, 2020 1:19 am | Mitsuha | File Added: DronesDontUpgrade.PNG | |
May 20, 2020 12:04 pm | Chris_McElligottPark | Note Added: 0057057 | |
May 20, 2020 12:04 pm | Chris_McElligottPark | Relationship added | related to 0023051 |
May 20, 2020 3:14 pm | BadgerBadger | Note Added: 0057067 | |
May 20, 2020 3:20 pm | Mitsuha | Note Added: 0057068 | |
May 20, 2020 3:52 pm | BadgerBadger | Note Added: 0057069 | |
May 20, 2020 5:27 pm | Chris_McElligottPark | Note Added: 0057071 | |
May 20, 2020 5:31 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 20, 2020 5:31 pm | Chris_McElligottPark | Status | new => resolved |
May 20, 2020 5:31 pm | Chris_McElligottPark | Resolution | open => fixed |
May 20, 2020 5:31 pm | Chris_McElligottPark | Fixed in Version | => 2.045 Scientific Emergence |
May 20, 2020 5:31 pm | Chris_McElligottPark | Note Added: 0057073 |